private void Start() { _L4A255_managerToggle = transform.parent.GetComponent <L4A255_managerToggle>(); _L4A255_managerToggle._groupToggle.Add(this); SetComponentGroupToggle(); _sizeCorrect = GetSizeCorrect(); }
void Start() { _controlAudio = FindObjectOfType <ControlAudio>(); _toggle = GetComponent <Toggle>(); _L4A255_groupToggle = transform.parent.GetComponent <L4A255_groupToggle>(); _managerToggle = transform.parent.parent.GetComponent <L4A255_managerToggle>(); _toggle.onValueChanged.AddListener(delegate { SetStateToggle(); }); if (_managerToggle._NeedSymbol == L4A255_managerToggle.NeedSymbol.withSymbol) { transform.GetChild(0).gameObject.SetActive(false); } }