public static void Initialize() { KLStartup.Logger.Log("<b>[KLEditorCore]</b> Initializing!"); // Settings var i = KLSettings.Instance; UpdateContract(); // Update variables UpdateAvailableTags(); UpdateAvailableVariables(); UpdateAvailableChannels(); CreateKrilloudDataFolder(); if (!EditorApplication.isPlayingOrWillChangePlaymode) { UpdateGeneratedCode(); } KrilloudBuildProcessor.UpdateSerialsList(); }
private void OnEnable() { m_target = target as KLSettings; KrilloudBuildProcessor.UpdateSerialsList(); }