// Update is called once per frame // void Update () {} public void Select(string categoria) { Kolores.Select(categoria); for (int i = 0; i < Kolores.FullList.Count; i++) { Kolores k = Kolores.FullList[i]; Image img = transform.GetChild(k.index).GetComponent <Image>(); KolorContainer kc = img.GetComponent <KolorContainer>(); kc.Kolor = k; img.color = k.RGBA; if (k.Selected) { img.gameObject.SetActive(true); } else { img.gameObject.SetActive(false); } } }
public void SelectColorFromImage(GameObject go) { KolorContainer kc = go.GetComponent <KolorContainer>(); if (kc) { SelectedColors[SelectedColorIndex].CopyColorFromKolor(kc.Kolor); } }
public void CopyColorFromImage(GameObject go) { KolorContainer kc = go.GetComponent <KolorContainer>(); if (kc != null) { CopyColorFromKolor(kc.Kolor); } }
public void CopyColorFromKolorContainer(KolorContainer kc) { CopyColorFromKolor(kc.Kolor); }