Пример #1
0
        private static void BuildWeirdSettingsSection(DiscordEmbedBuilder builder, NameValueCollection items)
        {
            var notes  = new List <string>();
            var serial = items["serial"] ?? "";

            if (!string.IsNullOrWhiteSpace(items["log_disabled_channels"]) || !string.IsNullOrWhiteSpace(items["log_disabled_channels_multiline"]))
            {
                notes.Add("❗ Some logging priorities were modified, please reset and upload a new log");
            }
            var hasTsx   = items["cpu_extensions"]?.Contains("TSX") ?? false;
            var hasTsxFa = items["cpu_extensions"]?.Contains("TSX-FA") ?? false;

            items["has_tsx"]    = hasTsx ? EnabledMark : DisabledMark;
            items["has_tsx_fa"] = hasTsxFa ? EnabledMark : DisabledMark;
            if (items["enable_tsx"] == "Disabled" && hasTsx && !hasTsxFa)
            {
                notes.Add("⚠ TSX support is disabled; performance may suffer");
            }
            else if (items["enable_tsx"] == "Enabled" && hasTsxFa)
            {
                notes.Add("⚠ Disable TSX support if you experience performance issues");
            }
            if (items["spu_lower_thread_priority"] == EnabledMark &&
                int.TryParse(items["thread_count"], out var threadCount) &&
                threadCount > 4)
            {
                notes.Add("❔ `Lower SPU thread priority` is enabled on a CPU with enough threads");
            }
            if (items["llvm_arch"] is string llvmArch)
            {
                notes.Add($"❔ LLVM target CPU architecture override is set to `{llvmArch.Sanitize(replaceBackTicks: true)}`");
            }

            if (items["renderer"] == "D3D12")
            {
                notes.Add("💢 Do **not** use DX12 renderer");
            }
            if (!string.IsNullOrEmpty(items["resolution"]) && items["resolution"] != "1280x720")
            {
                if (items["resolution"] != "1920x1080" || !Known1080pIds.Contains(serial))
                {
                    notes.Add("⚠ `Resolution` was changed from the recommended `1280x720`");
                }
                var dimensions = items["resolution"].Split("x");
                if (dimensions.Length > 1 && int.TryParse(dimensions[1], out var height) && height < 720)
                {
                    notes.Add("⚠ `Resolution` below 720p will not improve performance");
                }
            }
            if (items["stretch_to_display"] == EnabledMark)
            {
                notes.Add("🤮 `Stretch to Display Area` is enabled");
            }
            if (KnownDisableVertexCacheIds.Contains(serial))
            {
                if (items["vertex_cache"] == DisabledMark)
                {
                    notes.Add("⚠ This game requires disabling `Vertex Cache` in the GPU tab of the Settings");
                }
            }

            if (items["ppu_decoder"] is string ppuDecoder)
            {
                if (KnownGamesThatRequireInterpreter.Contains(serial))
                {
                    if (ppuDecoder.Contains("Recompiler", StringComparison.InvariantCultureIgnoreCase))
                    {
                        notes.Add("⚠ This game requires `PPU Decoder` to use `Interpreter (fast)`");
                    }
                }
                else
                {
                    if (ppuDecoder.Contains("Interpreter", StringComparison.InvariantCultureIgnoreCase))
                    {
                        notes.Add("⚠ Please set `PPU Decoder` to use recompiler for better performance");
                    }
                }
            }
            if (items["spu_decoder"] is string spuDecoder && spuDecoder.Contains("Interpreter", StringComparison.InvariantCultureIgnoreCase))
            {
                notes.Add("⚠ Please set `SPU Decoder` to use recompiler for better performance");
            }

            if (items["approximate_xfloat"] is string approximateXfloat && approximateXfloat == DisabledMark)
            {
                if (KnownNoApproximateXFloatIds.Contains(serial))
                {
                    notes.Add("ℹ `Approximate xfloat` is disabled");
                }
                else
                {
                    notes.Add("⚠ `Approximate xfloat` is disabled, please enable");
                }
            }

            var ppuPatches = GetPatches(items["ppu_hash"], items["ppu_hash_patch"]);

            if (!string.IsNullOrEmpty(serial))
            {
                CheckP5Settings(serial, items, notes);
                CheckAsurasWrathSettings(serial, items, notes);
                CheckJojoSettings(serial, items, notes);
                CheckSimpsonsSettings(serial, notes);
                CheckNierSettings(serial, items, notes, ppuPatches);
                CheckScottPilgrimSettings(serial, items, notes);
                CheckGoWSettings(serial, items, notes);
                CheckDesSettings(serial, items, notes, ppuPatches);
                CheckTlouSettings(serial, items, notes);
                CheckMgs4Settings(serial, items, notes);
            }
            else if (items["game_title"] == "vsh.self")
            {
                CheckVshSettings(items, notes);
            }
            if (items["game_category"] == "1P")
            {
                CheckPs1ClassicsSettings(items, notes);
            }

            if (items["hook_static_functions"] is string hookStaticFunctions && hookStaticFunctions == EnabledMark)
            {
                notes.Add("⚠ `Hook Static Functions` is enabled, please disable");
            }
            if (items["host_root"] is string hostRoot && hostRoot == EnabledMark)
            {
                notes.Add("❔ `/host_root/` is enabled");
            }
            if (items["spurs_threads"] is string spursSetting &&
                int.TryParse(spursSetting, out var spursThreads) &&
                spursThreads != 6)
            {
                if (spursThreads > 6 || spursThreads < 1)
                {
                    notes.Add($"⚠ `Max SPURS Threads` is set to `{spursThreads}`; please change it back to `6`");
                }
                else
                {
                    notes.Add($"ℹ `Max SPURS Threads` is set to `{spursThreads}`; may result in game crash");
                }
            }

            if (items["gpu_texture_scaling"] is string gpuTextureScaling && gpuTextureScaling == EnabledMark)
            {
                notes.Add("⚠ `GPU Texture Scaling` is enabled, please disable");
            }
            if (items["af_override"] is string af)
            {
                if (af == "Disabled")
                {
                    notes.Add("❌ `Anisotropic Filter` is `Disabled`, please use `Auto` instead");
                }
                else if (af.ToLowerInvariant() != "auto" && af != "16")
                {
                    notes.Add($"❔ `Anisotropic Filter` is set to `{af}x`, which makes little sense over `16x` or `Auto`");
                }
            }

            if (items["resolution_scale"] is string resScale && int.TryParse(resScale, out var resScaleFactor) &&
                resScaleFactor < 100)
            {
                notes.Add($"❔ `Resolution Scale` is `{resScale}%`; this will not increase performance");
            }
            if (items["async_shaders"] == EnabledMark)
            {
                notes.Add("❔ `Async Shader Compiler` is disabled");
            }
            if (items["write_color_buffers"] == DisabledMark &&
                !string.IsNullOrEmpty(serial) &&
                KnownWriteColorBuffersIds.Contains(serial))
            {
                if (DesIds.Contains(serial) && ppuPatches.Any())
                {
                    notes.Add("ℹ `Write Color Buffers` is disabled");
                }
                else
                {
                    notes.Add("⚠ `Write Color Buffers` is disabled, please enable");
                }
            }
            if (items["vertex_cache"] == EnabledMark &&
                !string.IsNullOrEmpty(serial) &&
                !KnownDisableVertexCacheIds.Contains(serial))
            {
                notes.Add("⚠ `Vertex Cache` is disabled, please re-enable");
            }
            if (items["frame_skip"] == EnabledMark)
            {
                notes.Add("⚠ `Frame Skip` is enabled, please disable");
            }
            if (items["cpu_blit"] is string cpuBlit &&
                cpuBlit == EnabledMark &&
                items["write_color_buffers"] is string wcb &&
                wcb == DisabledMark)
            {
                notes.Add("❔ `Force CPU Blit` is enabled, but `Write Color Buffers` is disabled");
            }
            if (items["zcull"] is string zcull && zcull == EnabledMark)
            {
                notes.Add("⚠ `ZCull Occlusion Queries` are disabled, can result in visual artifacts");
            }
            if (items["driver_recovery_timeout"] is string driverRecoveryTimeout &&
                int.TryParse(driverRecoveryTimeout, out var drtValue) && drtValue != 1000000)
            {
                if (drtValue == 0)
                {
                    notes.Add("⚠ `Driver Recovery Timeout` is set to 0 (infinite), please use default value of 1000000");
                }
                else if (drtValue < 10_000)
                {
                    notes.Add($"⚠ `Driver Recovery Timeout` is set too low: {GetTimeFormat(drtValue)} (1 frame @ {(1_000_000.0 / drtValue):0.##} fps)");
                }
                else if (drtValue > 10_000_000)
                {
                    notes.Add($"⚠ `Driver Recovery Timeout` is set too high: {GetTimeFormat(drtValue)}");
                }
            }

            if (!KnownFpsUnlockPatchIds.Contains(serial) || !ppuPatches.Any())
            {
                if (items["vblank_rate"] is string vblank &&
                    int.TryParse(vblank, out var vblankRate) &&
                    vblankRate != 60)
                {
                    notes.Add($"ℹ `VBlank Rate` is set to {vblankRate} Hz");
                }

                if (items["clock_scale"] is string clockScaleStr &&
                    int.TryParse(clockScaleStr, out var clockScale) &&
                    clockScale != 100)
                {
                    notes.Add($"ℹ `Clock Scale` is set to {clockScale}%");
                }
            }

            if (items["mtrsx"] is string mtrsx && mtrsx == EnabledMark)
            {
                notes.Add("ℹ `Multithreaded RSX` is enabled");
            }

            if (!string.IsNullOrEmpty(serial) &&
                KnownMotionControlsIds.Contains(serial) &&
                items["pad_handler"] is string padHandler &&
                !padHandler.StartsWith("DualShock"))
            {
                notes.Add("❗ This game requires motion controls, please use DS3 or DS4 gamepad");
            }

            if (items["audio_backend"] is string audioBackend && !string.IsNullOrEmpty(audioBackend))
            {
                if (items["os_type"] == "Windows" && !audioBackend.Equals("XAudio2", StringComparison.InvariantCultureIgnoreCase))
                {
                    notes.Add("⚠ Please use `XAudio2` as the audio backend on Windows");
                }
                else if (items["os_type"] == "Linux" && !audioBackend.Equals("OpenAL", StringComparison.InvariantCultureIgnoreCase))
                {
                    notes.Add("ℹ `OpenAL` is the recommended audio backend on Linux");
                }
                if (audioBackend.Equals("null", StringComparison.InvariantCultureIgnoreCase))
                {
                    notes.Add("⚠ `Audio backend` is set to `null`");
                }
            }

            if (int.TryParse(items["audio_volume"], out var audioVolume))
            {
                if (audioVolume < 10)
                {
                    notes.Add($"⚠ Audio volume is set to {audioVolume}%");
                }
                else if (audioVolume > 100)
                {
                    notes.Add($"⚠ Audio volume is set to {audioVolume}%; audio clipping is to be expected");
                }
            }

            if (items["hle_lwmutex"] is string hleLwmutex && hleLwmutex == EnabledMark)
            {
                notes.Add("⚠ `HLE lwmutex` is enabled, might affect compatibility");
            }
            if (items["spu_block_size"] is string spuBlockSize)
            {
                if (spuBlockSize == "Giga")
                {
                    notes.Add($"⚠ Please change `SPU Block Size`, `{spuBlockSize}` is currently unstable.");
                }
            }

            if (items["lib_loader"] is string libLoader &&
                (libLoader == "Auto" ||
                 (libLoader.Contains("manual", StringComparison.InvariantCultureIgnoreCase) &&
                  (string.IsNullOrEmpty(items["library_list"]) || items["library_list"] == "None"))))
            {
                if (items["game_title"] != "vsh.self")
                {
                    notes.Add("⚠ Please use `Load liblv2.sprx only` as a `Library loader`");
                }
            }

            if (notes.Any())
            {
                items["weird_settings_notes"] = "true";
            }
            var notesContent = new StringBuilder();

            foreach (var line in SortLines(notes))
            {
                notesContent.AppendLine(line);
            }
            PageSection(builder, notesContent.ToString().Trim(), "Important Settings to Review");
        }
        private static void BuildWeirdSettingsSection(DiscordEmbedBuilder builder, NameValueCollection items, List <string> generalNotes)
        {
            var notes  = new List <string>();
            var serial = items["serial"] ?? "";

            if (!string.IsNullOrWhiteSpace(items["log_disabled_channels"]) || !string.IsNullOrWhiteSpace(items["log_disabled_channels_multiline"]))
            {
                notes.Add("❗ Some logging priorities were modified, please reset and upload a new log");
            }
            var hasTsx   = items["cpu_extensions"]?.Contains("TSX") ?? false;
            var hasTsxFa = items["cpu_extensions"]?.Contains("TSX-FA") ?? false;

            items["has_tsx"]    = hasTsx ? EnabledMark : DisabledMark;
            items["has_tsx_fa"] = hasTsxFa ? EnabledMark : DisabledMark;
            if (items["enable_tsx"] == "Disabled" && hasTsx && !hasTsxFa)
            {
                notes.Add("⚠ TSX support is disabled; performance may suffer");
            }
            else if (items["enable_tsx"] == "Enabled" && hasTsxFa)
            {
                notes.Add("⚠ Disable TSX support if you experience performance issues");
            }
            if (items["spu_lower_thread_priority"] == EnabledMark &&
                int.TryParse(items["thread_count"], out var threadCount) &&
                threadCount > 4)
            {
                notes.Add("❔ `Lower SPU thread priority` is enabled on a CPU with enough threads");
            }
            if (items["llvm_arch"] is string llvmArch)
            {
                notes.Add($"❔ LLVM target CPU architecture override is set to `{llvmArch.Sanitize(replaceBackTicks: true)}`");
            }

            if (items["renderer"] == "D3D12")
            {
                notes.Add("💢 Do **not** use DX12 renderer");
            }
            if (!string.IsNullOrEmpty(items["resolution"]) && items["resolution"] != "1280x720")
            {
                if (items["resolution"] != "1920x1080" || !Known1080pIds.Contains(serial))
                {
                    notes.Add("⚠ `Resolution` was changed from the recommended `1280x720`");
                }
                var dimensions = items["resolution"].Split("x");
                if (dimensions.Length > 1 && int.TryParse(dimensions[1], out var height) && height < 720)
                {
                    notes.Add("⚠ `Resolution` below 720p will not improve performance");
                }
            }
            if (items["stretch_to_display"] == EnabledMark)
            {
                notes.Add("🤢 `Stretch to Display Area` is enabled");
            }
            if (KnownDisableVertexCacheIds.Contains(serial))
            {
                if (items["vertex_cache"] == DisabledMark)
                {
                    notes.Add("⚠ This game requires disabling `Vertex Cache` in the GPU tab of the Settings");
                }
            }

            if (items["rsx_not_supported"] is string notSupported)
            {
                var rsxCaveats = notSupported.Split(Environment.NewLine).Distinct().ToArray();
                if (rsxCaveats.Contains("alpha-to-one for multisampling"))
                {
                    if (items["msaa"] is string msaa && msaa != "Disabled")
                    {
                        generalNotes.Add("⚠ This GPU doesn't support required features for proper MSAA implementation");
                    }
                }
            }
            if (items["msaa"] == DisabledMark)
            {
                notes.Add("⚠ `Anti-aliasing` is disabled, may result in visual artifacts");
            }

            var    vsync = items["vsync"] == EnabledMark;
            string vkPm;

            if (items["rsx_present_mode"] is string pm)
            {
                RsxPresentModeMap.TryGetValue(pm, out vkPm);
            }
            else
            {
                vkPm = null;
            }
            if (items["force_fifo_present"] == EnabledMark)
            {
                notes.Add("⚠ Double-buffered VSync is forced");
                vsync = true;
            }
            if (items["rsx_swapchain_mode"] is string swapchainMode && swapchainMode == "2")
            {
                vsync = true;
            }
            if (vsync && items["frame_limit"] is string frameLimitStr)
            {
                if (frameLimitStr == "Auto")
                {
                    notes.Add("ℹ Frame rate might be limited to 30 fps");
                }
                else if (double.TryParse(frameLimitStr, NumberStyles.Float, NumberFormatInfo.InvariantInfo, out var frameLimit))
                {
                    if (frameLimit > 30 && frameLimit < 60)
                    {
                        notes.Add("⚠ Frame rate might be limited to 30 fps");
                    }
                    else if (frameLimit < 30)
                    {
                        notes.Add("⚠ Frame rate might be limited to 15 fps");
                    }
                    else
                    {
                        notes.Add("ℹ Frame pacing might be affected due to VSync and Frame Limiter enabled at the same time");
                    }
                }
            }
            if (!vsync && vkPm != "VK_PRESENT_MODE_IMMEDIATE_KHR")
            {
                var pmDesc = vkPm switch
                {
                    "VK_PRESENT_MODE_MAILBOX_KHR" => "Fast Sync",
                    "VK_PRESENT_MODE_FIFO_KHR" => "Double-buffered VSync",
                    "VK_PRESENT_MODE_FIFO_RELAXED_KHR" => "Adaptive VSync",
                    _ => null,
                };
                if (pmDesc != null)
                {
                    notes.Add($"ℹ `VSync` is disabled, but the drivers provided `{pmDesc}`");
                }
            }
            if (items["ppu_decoder"] is string ppuDecoder)
            {
                if (KnownGamesThatRequireInterpreter.Contains(serial))
                {
                    if (ppuDecoder.Contains("Recompiler", StringComparison.InvariantCultureIgnoreCase))
                    {
                        notes.Add("⚠ This game requires `PPU Decoder` to use `Interpreter (fast)`");
                    }
                }
                else
                {
                    if (ppuDecoder.Contains("Interpreter", StringComparison.InvariantCultureIgnoreCase))
                    {
                        notes.Add("⚠ Please set `PPU Decoder` to use recompiler for better performance");
                    }
                }
            }
            if (items["spu_decoder"] is string spuDecoder && spuDecoder.Contains("Interpreter", StringComparison.InvariantCultureIgnoreCase))
            {
                notes.Add("⚠ Please set `SPU Decoder` to use recompiler for better performance");
            }

            if (items["approximate_xfloat"] is string approximateXfloat && approximateXfloat == DisabledMark)
            {
                if (KnownNoApproximateXFloatIds.Contains(serial))
                {
                    notes.Add("ℹ `Approximate xfloat` is disabled");
                }
                else
                {
                    notes.Add("⚠ `Approximate xfloat` is disabled, please enable");
                }
            }
            if (items["resolution_scale"] is string resScale && int.TryParse(resScale, out var resScaleFactor) &&
                resScaleFactor < 100)
            {
                notes.Add($"❔ `Resolution Scale` is `{resScale}%`; this will not increase performance");
            }
            var ppuPatches = GetPatches(items["ppu_hash"], items["ppu_hash_patch"]);
            var ppuHashes  = GetHashes(items["ppu_hash"]);

            if (items["write_color_buffers"] == DisabledMark &&
                !string.IsNullOrEmpty(serial) &&
                KnownWriteColorBuffersIds.Contains(serial))
            {
                if (DesIds.Contains(serial) && ppuPatches.Any())
                {
                    notes.Add("ℹ `Write Color Buffers` is disabled");
                }
                else
                {
                    notes.Add("⚠ `Write Color Buffers` is disabled, please enable");
                }
            }
            if (items["vertex_cache"] == EnabledMark &&
                !string.IsNullOrEmpty(serial) &&
                !KnownDisableVertexCacheIds.Contains(serial))
            {
                notes.Add("⚠ `Vertex Cache` is disabled, please re-enable");
            }
            if (items["frame_skip"] == EnabledMark)
            {
                notes.Add("⚠ `Frame Skip` is enabled, please disable");
            }
            if (items["cpu_blit"] is string cpuBlit &&
                cpuBlit == EnabledMark &&
                items["write_color_buffers"] is string wcb &&
                wcb == DisabledMark)
            {
                notes.Add("❔ `Force CPU Blit` is enabled, but `Write Color Buffers` is disabled");
            }
            if (items["zcull"] is string zcull && zcull == EnabledMark)
            {
                notes.Add("⚠ `ZCull Occlusion Queries` are disabled, can result in visual artifacts");
            }
            if (!KnownFpsUnlockPatchIds.Contains(serial) || !ppuPatches.Any())
            {
                if (items["vblank_rate"] is string vblank &&
                    int.TryParse(vblank, out var vblankRate) &&
                    vblankRate != 60)
                {
                    notes.Add($"ℹ `VBlank Rate` is set to {vblankRate} Hz ({vblankRate / 60.0 * 100:0}%)");
                }

                if (items["clock_scale"] is string clockScaleStr &&
                    int.TryParse(clockScaleStr, out var clockScale) &&
                    clockScale != 100)
                {
                    notes.Add($"ℹ `Clock Scale` is set to {clockScale}%");
                }
            }
            if (items["lib_loader"] is string libLoader &&
                (libLoader == "Auto" ||
                 ((libLoader.Contains("manual", StringComparison.InvariantCultureIgnoreCase) ||
                   libLoader.Contains("strict", StringComparison.InvariantCultureIgnoreCase)) &&
                  (string.IsNullOrEmpty(items["library_list"]) || items["library_list"] == "None"))))
            {
                if (items["game_title"] != "vsh.self")
                {
                    notes.Add("⚠ Please use `Load liblv2.sprx only` as a `Library loader`");
                }
            }

            if (!string.IsNullOrEmpty(serial))
            {
                CheckP5Settings(serial, items, notes);
                CheckAsurasWrathSettings(serial, items, notes);
                CheckJojoSettings(serial, items, notes, ppuPatches, ppuHashes, generalNotes);
                CheckSimpsonsSettings(serial, generalNotes);
                CheckNierSettings(serial, items, notes, ppuPatches, ppuHashes, generalNotes);
                CheckDod3Settings(serial, items, notes, ppuPatches, ppuHashes, generalNotes);
                CheckScottPilgrimSettings(serial, items, notes, generalNotes);
                CheckGoWSettings(serial, items, notes, generalNotes);
                CheckDesSettings(serial, items, notes, ppuPatches, ppuHashes, generalNotes);
                CheckTlouSettings(serial, items, notes);
                CheckMgs4Settings(serial, items, notes, generalNotes);
                CheckProjectDivaSettings(serial, items, notes, ppuPatches, ppuHashes, generalNotes);
                CheckGt5Settings(serial, items, notes, generalNotes);
                CheckGt6Settings(serial, items, notes, generalNotes);
            }
            else if (items["game_title"] == "vsh.self")
            {
                CheckVshSettings(items, notes, generalNotes);
            }
            if (items["game_category"] == "1P")
            {
                CheckPs1ClassicsSettings(items, notes);
            }

            if (items["hook_static_functions"] is string hookStaticFunctions && hookStaticFunctions == EnabledMark)
            {
                notes.Add("⚠ `Hook Static Functions` is enabled, please disable");
            }
            if (items["host_root"] is string hostRoot && hostRoot == EnabledMark)
            {
                notes.Add("❔ `/host_root/` is enabled");
            }
            if (items["ppu_threads"] is string ppuThreads &&
                ppuThreads != "2")
            {
                notes.Add($"⚠ `PPU Threads` is set to `{ppuThreads.Sanitize()}`; please change it back to `2`");
            }
            if (items["spurs_threads"] is string spursSetting &&
                int.TryParse(spursSetting, out var spursThreads) &&
                spursThreads != 6)
            {
                if (spursThreads > 6 || spursThreads < 1)
                {
                    notes.Add($"⚠ `Max SPURS Threads` is set to `{spursThreads}`; please change it back to `6`");
                }
                else
                {
                    notes.Add($"ℹ `Max SPURS Threads` is set to `{spursThreads}`; may result in game crash");
                }
            }

            if (items["gpu_texture_scaling"] is string gpuTextureScaling && gpuTextureScaling == EnabledMark)
            {
                notes.Add("⚠ `GPU Texture Scaling` is enabled, please disable");
            }
            if (items["af_override"] is string af)
            {
                if (af == "Disabled")
                {
                    notes.Add("❌ `Anisotropic Filter` is `Disabled`, please use `Auto` instead");
                }
                else if (af.ToLowerInvariant() != "auto" && af != "16")
                {
                    notes.Add($"❔ `Anisotropic Filter` is set to `{af}x`, which makes little sense over `16x` or `Auto`");
                }
            }

            if (items["async_shaders"] == EnabledMark)
            {
                notes.Add("❔ `Async Shader Compiler` is disabled");
            }
            if (items["driver_recovery_timeout"] is string driverRecoveryTimeout &&
                int.TryParse(driverRecoveryTimeout, out var drtValue) && drtValue != 1000000)
            {
                if (drtValue == 0)
                {
                    notes.Add("⚠ `Driver Recovery Timeout` is set to 0 (infinite), please use default value of 1000000");
                }
                else if (drtValue < 10_000)
                {
                    notes.Add($"⚠ `Driver Recovery Timeout` is set too low: {GetTimeFormat(drtValue)} (1 frame @ {(1_000_000.0 / drtValue):0.##} fps)");
                }
                else if (drtValue > 10_000_000)
                {
                    notes.Add($"⚠ `Driver Recovery Timeout` is set too high: {GetTimeFormat(drtValue)}");
                }
            }

            if (items["mtrsx"] is string mtrsx && mtrsx == EnabledMark)
            {
                notes.Add("ℹ `Multithreaded RSX` is enabled");
            }

            if (!string.IsNullOrEmpty(serial) &&
                KnownMotionControlsIds.Contains(serial) &&
                items["pad_handler"] is string padHandler &&
                !padHandler.StartsWith("DualShock"))
            {
                notes.Add("❗ This game requires motion controls, please use native handler for DualShock 3 or DualShock 4 controller");
            }

            if (items["audio_backend"] is string audioBackend && !string.IsNullOrEmpty(audioBackend))
            {
                if (items["os_type"] == "Windows" && !audioBackend.Equals("XAudio2", StringComparison.InvariantCultureIgnoreCase))
                {
                    notes.Add("⚠ Please use `XAudio2` as the audio backend on Windows");
                }
                else if (items["os_type"] == "Linux" && !audioBackend.Equals("OpenAL", StringComparison.InvariantCultureIgnoreCase))
                {
                    notes.Add("ℹ `OpenAL` is the recommended audio backend on Linux");
                }
                if (audioBackend.Equals("null", StringComparison.InvariantCultureIgnoreCase))
                {
                    notes.Add("⚠ `Audio backend` is set to `null`");
                }
            }

            if (int.TryParse(items["audio_volume"], out var audioVolume))
            {
                if (audioVolume < 10)
                {
                    notes.Add($"⚠ Audio volume is set to {audioVolume}%");
                }
                else if (audioVolume > 100)
                {
                    notes.Add($"⚠ Audio volume is set to {audioVolume}%; audio clipping is to be expected");
                }
            }

            if (items["hle_lwmutex"] is string hleLwmutex && hleLwmutex == EnabledMark)
            {
                notes.Add("⚠ `HLE lwmutex` is enabled, might affect compatibility");
            }
            if (items["spu_block_size"] is string spuBlockSize)
            {
                if (spuBlockSize == "Giga")
                {
                    notes.Add($"⚠ Please change `SPU Block Size`, `{spuBlockSize}` is currently unstable.");
                }
            }

            if (items["auto_start_on_boot"] == DisabledMark)
            {
                notes.Add("❔ `Automatically start games after boot` is disabled");
            }
            else if (items["always_start_on_boot"] == DisabledMark)
            {
                notes.Add("❔ `Always start after boot` is disabled");
            }

            if (items["custom_config"] != null && notes.Any())
            {
                generalNotes.Add("⚠ To change custom configuration, **Right-click on the game**, then `Configure`");
            }

            var notesContent = new StringBuilder();

            foreach (var line in SortLines(notes))
            {
                notesContent.AppendLine(line);
            }
            PageSection(builder, notesContent.ToString().Trim(), "Important Settings to Review");
        }