Пример #1
0
        /// <summary>
        /// Intializes the player identification with CWSRestart
        /// </summary>
        /// <param name="c"></param>
        private static void EnablePlayerIdentification(CWSProtocol.Client c)
        {
            string database;

            if ((database = c.GetPlayersDatabase()) != null && c.SetPlayerIdentification(true))
            {
                Helper.Settings.Instance.Logger.AddMessage(MessageType.INFO, String.Format("Playerdatabase: {0}", database));
                knownPlayers = new KnownPlayers(database);

                knownPlayers.ClearConnectedPlayers();

                foreach (KeyValuePair <string, MITMMessageHandler> kvp in ConnectedPlayers)
                {
                    knownPlayers.AddConnectedPlayer(kvp.Value.IP, kvp.Value.Name);
                }

#if DEBUG
                knownPlayers.AddKnownPlayer("192.168.178.1", "Name 1-1");
                knownPlayers.AddKnownPlayer("192.168.178.2", "Name 2-2");
                knownPlayers.AddKnownPlayer("192.168.178.2", "Name 3-2");
                knownPlayers.AddKnownPlayer("192.168.178.3", "Name 4-3");
                knownPlayers.AddKnownPlayer("192.168.178.3", "Name 5-3");
                knownPlayers.AddKnownPlayer("192.168.178.5", "Name 6-5");
#endif
            }
        }
Пример #2
0
        private static MITMMessageHandler prepareClient(TcpClient client)
        {
            wait.Set();

            TcpClient toServer = new TcpClient();

            toServer.Connect(cubeWorldIP, (int)serverPort);

            NetworkStream clientStream = client.GetStream();
            NetworkStream serverStream = toServer.GetStream();

            IPAddress clientIP = ((IPEndPoint)client.Client.RemoteEndPoint).Address;

            Helper.Settings.Instance.Logger.AddMessage(Utilities.Logging.MessageType.INFO, String.Format("{1} connected to {0}", client.Client.LocalEndPoint.ToString(), clientIP.ToString()));

            MITMMessageHandler handler = new MITMMessageHandler(clientStream, serverStream, clientIP.ToString());

            handler.OnClientDisconnected = new Action <MITMMessageHandler>(h =>
            {
                if (ConnectedPlayers.ContainsKey(h.IP))
                {
                    ConnectedPlayers.Remove(h.IP);
                }

                if (PremiumPlayers.ContainsKey(h.IP))
                {
                    PremiumPlayers.Remove(h.IP);
                }

                if (knownPlayers != null)
                {
                    knownPlayers.RemoveConnectedPlayer(h.IP);
                }
            });

            handler.OnClientIdentified = new Action <MITMMessageHandler>(h =>
            {
                if (KnownNames.ContainsKey(h.IP) && !KnownNames[h.IP].Contains(h.Name))
                {
                    KnownNames[h.IP].Add(h.Name);
                }
                else if (!KnownNames.ContainsKey(h.IP))
                {
                    List <string> tmp = new List <string>();
                    tmp.Add(h.Name);
                    KnownNames.Add(h.IP, tmp);
                }

                if (knownPlayers != null)
                {
                    if (ConnectedPlayers.ContainsKey(h.IP))
                    {
                        knownPlayers.AddConnectedPlayer(h.IP, h.Name);
                    }

                    knownPlayers.AddKnownPlayer(h.IP, h.Name);
                }

                if (!playerAllowed(h.Level, h.HP, h.IP))
                {
                    h.Disconnect();
                    Helper.Settings.Instance.Logger.AddMessage(Utilities.Logging.MessageType.INFO, String.Format("{0} was kicked, because his character is not allowed (HP:{2}, Level:{1}).", h.Name, h.Level, h.HP));
                }
            });

            if (ConnectedPlayers.ContainsKey(handler.IP))
            {
                ConnectedPlayers[handler.IP].Disconnect();
                ConnectedPlayers.Remove(handler.IP);
            }
            return(handler);
        }