protected override void OnNavigatedTo(NavigationEventArgs e) { base.OnNavigatedTo(e); KnockingDoors kd = e.Parameter as KnockingDoors; if (kd != null) { this.kd = kd; if(kd.Player != null && kd.Player.Name != ""){ lbl.Text = "Hallo " + kd.Player.Name + ", hoe bekend ben je hier?"; imgFirstButton.ImageSource = kd.ImageStreet; } } }
protected override void OnNavigatedTo(NavigationEventArgs e) { base.OnNavigatedTo(e); KnockingDoors kd = e.Parameter as KnockingDoors; if (kd != null) { this.kd = kd; if (kd.Player != null && kd.Player.Name != "") { lbl.Text = "Hallo " + kd.Player.Name + ", hoe bekend ben je hier?"; imgFirstButton.ImageSource = kd.ImageStreet; } } }
protected override void OnNavigatedTo(NavigationEventArgs e) { base.OnNavigatedTo(e); KnockingDoors kd = e.Parameter as KnockingDoors; brush.Color = Color.FromArgb(255, 0, 0, 255); if (kd != null) { this.kd = kd; switch (kd.Difficult) { case KnockingDoors.Difficulties.First_Time: DiffText.Text = "Nieuw hier"; break; case KnockingDoors.Difficulties.Been_Here: DiffText.Text = "Bekend terrein"; break; case KnockingDoors.Difficulties.Born_Here: DiffText.Text = "Hometown"; break; default: DiffText.Text = "Nieuw hier"; break; } this.changeDoor(); //Eerste keer deur maken! //Databinding naar player player = kd.Player; ScoreText.DataContext = player; Binding binding = new Binding() { Path = new PropertyPath("Score") }; ScoreText.SetBinding(TextBlock.TextProperty, binding); //Verander de timer //Timer aTimer = new Timer(new TimerCallback(timeAction), null, 0, 1000); dTimer.Interval = TimeSpan.FromSeconds(1); dTimer.Tick += timeAction; dTimer.Start(); } }
protected override void OnNavigatedTo(NavigationEventArgs e) { base.OnNavigatedTo(e); KnockingDoors kd = e.Parameter as KnockingDoors; brush.Color = Color.FromArgb(255, 0, 0, 255); if (kd != null) { this.kd = kd; switch (kd.Difficult) { case KnockingDoors.Difficulties.First_Time: DiffText.Text = "Nieuw hier"; break; case KnockingDoors.Difficulties.Been_Here: DiffText.Text = "Bekend terrein"; break; case KnockingDoors.Difficulties.Born_Here: DiffText.Text = "Hometown"; break; default: DiffText.Text = "Nieuw hier"; break; } this.changeDoor(); //Eerste keer deur maken! //Databinding naar player player = kd.Player; ScoreText.DataContext = player; Binding binding = new Binding() { Path = new PropertyPath("Score") }; ScoreText.SetBinding(TextBlock.TextProperty, binding); //Verander de timer //Timer aTimer = new Timer(new TimerCallback(timeAction), null, 0, 1000); dTimer.Interval = TimeSpan.FromSeconds(1); dTimer.Tick += timeAction; dTimer.Start(); } }