Пример #1
0
    // Use this for initialization
    void Start()
    {
        currentAni = GetComponent <Animation> ();

        CharacterControl = GetComponent <CharacterController> ();
        KnightContainer  = GameObject.Find("KnightContainer");
        knightControl    = knight.GetComponent <KnightControl>();
        //Player = GameObject.Find ("Player");
        movingCube       = GameObject.Find("MovingCube");
        movingController = movingCube.GetComponent <MovingCubeController>();
        audio            = GetComponent <AudioSource> ();

        //knight = knightControl.gameObject;

        lookAtPos  = movingController.transform;
        currentPos = transform.position;


        if (FirstPersonControl.VR)
        {
            Vector3 vec3 = knight.transform.localPosition;
            vec3.z = 0;
            knight.transform.localPosition = vec3;
        }
    }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     ctr = GameObject.Find("knight").GetComponent <KnightControl>();
 }