private void InitKnifes() { _currentIdElement = 0; _currentKnifeElement = _knifeTypeElements[_currentIdElement]; UpdateArrows(); UpdateKnifeTypeImage(); }
private void RightArrow() { if (_canPress) { _canPress = false; SetInteractableButtons(false); _currentIdElement++; _currentKnifeElement = _knifeTypeElements[_currentIdElement]; MoveImage(-650); } }