Пример #1
0
    public void GenerateNewKnife()
    {
        if (GameController.IsQuitting)
        {
            return;
        }

        currentKnifeBehaviour = Instantiate(knifePrefab);
        currentKnifeBehaviour.Init(knifeController: this, lodgeFactor);
    }
Пример #2
0
 public Knight()
 {
     weapon = new KnifeBehaviour();
 }
 public Queen()
 {
     Weapon = new KnifeBehaviour();
 }
Пример #4
0
 public Troll()
 {
     weapon = new KnifeBehaviour();
 }