public void kine_caller() { moves_list[index].cube_tag = "Final"; moves_list[index].basket_tag = "Final"; GameObject GO = GameObject.Find("scriptHolder"); KinematicsCall kine_call = GO.GetComponent <KinematicsCall> (); kine_call.StartRobot(moves_list, prev_ExecuteFlag); }
public void kine_stopper() { GameObject GO = GameObject.Find("scriptHolder"); GameObject GO2 = GameObject.Find("ROBOT_CONTROL"); myKinematics my_kine_call = GO2.GetComponent <myKinematics> (); my_kine_call.StopKinematics(); KinematicsCall kine_call = GO.GetComponent <KinematicsCall> (); kine_call.StartRobot(moves_list, prev_ExecuteFlag); }