private void Window_Loaded(object sender, RoutedEventArgs e) { KinectOptions options = new KinectOptions() { enableDepth = true, enableTracking = true }; controller = KinectController.getInstance(options); controller.DepthImageReady += new KinectController.DepthImageHandler(controller_DepthImageReady); }
public void CopyTo(KinectOptions other) { //other.ElevationAngle = this.ElevationAngle; other.NearClippingPlane = this.m_NearClippingPlane; other.FarClippingPlane = this.m_FarClippingPlane; other.NoiseTolerance = this.m_NoiseTolerance; }