public SplashScreen(KinectContext context, Texture2D graphic, float duration) : base(context) { Graphic = graphic; Duration = duration; alphaTweener = new Tweener(alpha, 1, duration, Linear.EaseIn); alphaTweener.Ended += delegate() { alphaTweener.Reverse(); tweenCount++; }; }
private KinectContext AddToContext(KinectContext context, JointData entity, int count, int commitCount, bool recreateContext) { context.Set <JointData>().Add(entity); if (count % commitCount == 0) { context.SaveChanges(); if (recreateContext) { context.Dispose(); context = new KinectContext(); context.Configuration.AutoDetectChangesEnabled = false; } } return(context); }
public VersusTutorialScreen(KinectContext context) : base(context) { }
public GameScreen(KinectContext context) { Context = context; Inited = false; }
public SinglePlayerScreen(KinectContext context) : base(context) { }
public MenuScreen(KinectContext context) : base(context) { MainMenu = new Menu(); }
public CoopPlayerScreen(KinectContext context) : base(context) { }
public CoopTutorialScreen(KinectContext context) : base(context) { }
public VersusPlayerScreen(KinectContext context) : base(context) { }
public WaitForPlayerCount(int count, KinectContext context) { this.context = context; this.count = count; }
public Playground(KinectContext context) : base(context) { }
public HighscoreScreen(KinectContext context, string scorePath) : base(context) { Scores = ScoreList.LoadFromDirectory(scorePath); }
public PauseScreen(KinectContext context) : base(context) { State = PauseState.Default; }
public MessageScreen(KinectContext context) : base(context) { }