Пример #1
0
    void Start()
    {
        string url           = "https://mykin-server.com";
        string serverAddress = "GAFWSBEOGCCYVEC5YZUILDEDGHO27PODVTQJ45DSFBODKRXQ42MVLIZZ";

        kinWrapper = GameObject.Find("KinWrapper").GetComponent <KinWrapper>();
        kinWrapper.Initialize(ListenKin, url, serverAddress);
    }
Пример #2
0
 void MaintainOneInstance()
 {
     if (kinWrapper == null)
     {
         kinWrapper = this;
         DontDestroyOnLoad(this);//prevent object destruction across scenes so we don't have to re-initialize and make the user wait
     }
     else
     {
         Destroy(gameObject); //only allow one instance of this object
     }
 }