private string KillTypeToString(KillType type) { string result = string.Empty; switch (type) { case KillType.TripleKill: result = "三杀"; break; case KillType.QuadraKill: result = "四杀"; break; case KillType.PentaKill: result = "五杀"; break; default: if (type == KillType.GodLike) { result = "超神"; } break; } return(result); }
public KillEntityTask(Body entity, KillType type) { Mode = type; Name = "Kill Entity: " + entity.Name + " " + entity.GlobalID; EntityToKill = entity; Priority = PriorityType.Urgent; }
internal void UpdateKills(int userId, KillType type) { var query = string.Format("UPDATE Statistics SET {0}Kills = {0}Kills + 1 WHERE UserID = @0", type); Query(query, userId); }
public KillEntityTask(Body entity, KillType type) { Mode = type; Name = "Kill Entity: " + entity.Name + " " + entity.GlobalID; EntityToKill = entity; Priority = PriorityType.Urgent; }
public void KillBy(KillType killType) { if (respawner.IsRespawning) { return; } picker.OnPickerDie.Invoke(); respawner.Register(); Debug.Log($"{gameObject.name} was killed by {killType}"); switch (killType) { case KillType.Cactus: break; case KillType.Hole: break; case KillType.Bomb: break; case KillType.Victim: break; default: throw new ArgumentOutOfRangeException(nameof(killType), killType, null); } }
public void CreateKillFeed(string _killer, string _victim, KillType _killType) { KillFeedObjectBehaviour _temp = killFeedQueue.Dequeue(); _temp.gameObject.SetActive(true); _temp.gameObject.transform.SetAsFirstSibling(); _temp.ShowKillFeed(_killer, _victim, null); killFeedQueue.Enqueue(_temp); }
public KillQuest(KillType type, int killAmount, string description, int goldReward, int expReward, Inventory itemReward) { this.type = type; this.killCount = killAmount; base.questID = GameConstants.getPlayerStats().questSystem.questID++; base.description = description; base.goldReward = goldReward; base.expReward = expReward; base.itemReward = itemReward; }
public void addNewKill(KillType type) { if(killDictionary == null) { initKillCounter(); } killDictionary[type] += 1; foreach (KillType types in KillType.GetValues(typeof(KillType))) { Debug.Log("Killtype: " + types.ToString() + " - Kills: " + killDictionary[types]); } }
public KillEntityTask(Body entity, KillType type) { MaxAssignable = 3; Mode = type; Name = "Kill Entity: " + entity.Name + " " + entity.GlobalID; EntityToKill = entity; Priority = PriorityType.Urgent; AutoRetry = true; Category = TaskCategory.Attack; BoredomIncrease = -0.1f; }
public KillEntityTask(Body entity, KillType type) { MaxAssignable = 3; Mode = type; Name = "Kill Entity: " + entity.Name + " " + entity.GlobalID; EntityToKill = entity; Priority = PriorityType.Urgent; AutoRetry = true; Category = TaskCategory.Attack; BoredomIncrease = GameSettings.Default.Boredom_ExcitingTask; if (type == KillType.Auto) { ReassignOnDeath = false; } }
public override bool CheckAchievementMatch(PlayerMobile pm, object o) { BaseCreature bc = o as BaseCreature; if (bc == null) { return(false); } if (Paragon && !bc.IsParagon) { return(false); } // typeof(BaseCreature) will pass true for any creature type if ((KillType.Length == 1 && KillType[0] == typeof(BaseCreature)) || KillType.Any(k => k == bc.GetType() || bc.GetType().IsSubclassOf(k))) { var master = bc.GetMaster(); if (WildOnly) { if (ControlledOnly && bc.Controlled && master is BaseCreature && ((BaseCreature)master).IsMonster) { return(true); } if (SummonedOnly && bc.Summoned && master is BaseCreature && ((BaseCreature)master).IsMonster) { return(true); } //Must be wild only since the other two properties failed return(!bc.Controlled && !bc.Summoned && !ControlledOnly && !SummonedOnly); } if (ControlledOnly && bc.Controlled && master != pm && master is PlayerMobile) { return(true); } if (SummonedOnly && bc.Summoned && master != pm && master is PlayerMobile) { return(true); } } return(false); }
public KillEntityTask(GameComponent entity, KillType type) { MaxAssignable = 64; Mode = type; Name = "Kill Entity: " + entity.Name + " " + entity.GlobalID; EntityToKill = entity; Priority = TaskPriority.Urgent; AutoRetry = true; Category = TaskCategory.Attack; BoredomIncrease = GameSettings.Current.Boredom_ExcitingTask; EnergyDecrease = GameSettings.Current.Energy_Arduous; if (type == KillType.Auto) { ReassignOnDeath = false; } }
public KillEntityTask(Body entity, KillType type) { MaxAssignable = 3; Mode = type; Name = "Kill Entity: " + entity.Name + " " + entity.GlobalID; EntityToKill = entity; Priority = PriorityType.Urgent; AutoRetry = true; if (type == KillType.Attack || type == KillType.Auto) { Category = TaskCategory.Attack; } else if (type == KillType.Chop) { Category = TaskCategory.Chop; } }
public void refreshQuestSystem(KillType? killType, CollectType? collectType) { if(killType != null) { Debug.Log("Add Kill"); killCounter.addNewKill((KillType)killType); } if(collectType != null) { Debug.Log("Add Collect"); collectCounter.addNewCollect((CollectType)collectType); } foreach(Quest q in questList) { if (!q.isQuestSolved()) { q.onQuestRefresh(); } } }
public static void KillPlayer(Player killer, Player victim, KillType killtype) { if (victim.carryingFlag) { string col = victim.getTeam().teamColor; CTF.Message(col + victim.name + c.def + " dropped the " + killer.getTeam().teamColor + killer.getTeam().name + c.def + " flag."); victim.carryingFlag = false; victim.getTeam().hasFlag = false; killer.points += 5; killer.money += 5; killer.pointsThisGame += 10; } switch (killtype) { case KillType.Explode: Player.GlobalMessage(c.white + "- " + killer.getTeam().teamColor + killer.name + c.def + getDeathMessage() + killer.getTeam().teamColor + victim.name); killer.explodes++; break; case KillType.Mine: killer.mines++; Player.GlobalMessage(c.white + "- " + killer.getTeam().teamColor + killer.name + c.def + " mined " + killer.getTeam().teamColor + victim.name); break; case KillType.Tag: killer.tags++; Player.GlobalMessage(c.white + "- " + killer.getTeam().teamColor + killer.name + c.def + " tagged " + killer.getTeam().teamColor + victim.name); break; } killer.pointsThisGame += 5; if (!doublePoints) { killer.points += 5; } else { killer.points += 10; } killer.opponentTeam().spawnPlayer(victim, false); }
//Quản lý việc giết con dơi ntn public void Kill(KillType flytype) { if (IsNotDead) { IsDead = true; switch (flytype) { case KillType.BINH_THUONG: Kill_BinhThuong(); break; case KillType.SET_DANH: Kill_SetDanh(); break; case KillType.BOM_NO: Kill_BomNo(); break; case KillType.ANH_SANG: Kill_AnhSang(); break; default: break; } //Đánh dấu đã chết //tăng điểm cho người chơi PlayerController.Instance.UpScore(); //Sinh ra đồng xu if (type == 1) { StartCoroutine(SinhXu(2)); } else if (Random.Range(0, 5) == 1) { Instantiate(coin, transform.position, Quaternion.identity); } } }
private void OnGetMsg_LobbyCode(OperationResponse operationResponse) { if (operationResponse.Parameters.Count < 3) { return; } string arg = (string)operationResponse.Parameters[0]; string unikey = (string)operationResponse.Parameters[1]; int num = (int)operationResponse.Parameters[2]; KillType killType = (KillType)num; string arg2 = string.Empty; KillType killType2 = killType; switch (killType2) { case KillType.TripleKill: arg2 = "[2EB1F7]三杀"; break; case KillType.QuadraKill: arg2 = "[ECC16F]四杀"; break; case KillType.PentaKill: arg2 = "[f81841]五杀"; break; default: if (killType2 == KillType.GodLike) { arg2 = "[C138F9]超神"; } break; } SysBattleSceneVo dataById = BaseDataMgr.instance.GetDataById <SysBattleSceneVo>(unikey); this.data.otherMsgQueue.Enqueue(string.Format("杀神附体![e3905b]{0}[-]在{1}中获得{2}", arg, LanguageManager.Instance.GetStringById(dataById.scene_map_id), arg2)); }
private EAchievementType GetConditionResult(AchieveData attackData, AchieveData targetData, KillType killtype = KillType.Normal) { if (LevelManager.CurBattleType == 6) { return(EAchievementType.NormalKill); } EAchievementType result = EAchievementType.None; if (killtype == KillType.StopKill) { return(EAchievementType.ZhongJie); } if (killtype == KillType.FirstBoold) { return(EAchievementType.FirstBlood); } if (!LevelManager.Instance.IsPvpBattleType && GameManager.Instance.AchieveManager.AllHeroDeathNum == 1 && this.ContinusKillNoTime == 1) { result = EAchievementType.FirstBlood; } else if (attackData.ContinusKillWithTime >= AchieveManager.DoubleKillCount && attackData.ContinusKillWithTime <= AchieveManager.HexaKillCount) { if (attackData.ContinusKillWithTime == AchieveManager.DoubleKillCount) { result = EAchievementType.DoubleKill; } else if (attackData.ContinusKillWithTime == AchieveManager.TripleKillCount) { result = EAchievementType.TribleKill; } else if (attackData.ContinusKillWithTime == AchieveManager.FourthKillCount) { result = EAchievementType.FourKill; } else if (attackData.ContinusKillWithTime == AchieveManager.FifthKillCount) { result = EAchievementType.FiveKill; } else if (attackData.ContinusKillWithTime == AchieveManager.HexaKillCount) { result = EAchievementType.HexaKill; } } else if (targetData.ContinusKillNoTime >= AchieveManager.ZhongjieCount) { result = EAchievementType.ZhongJie; } else if (attackData.ContinusKillNoTime >= AchieveManager.DashaKillCount) { if (attackData.ContinusKillNoTime < AchieveManager.BaozouKillCount) { result = EAchievementType.DaShaTeSha; } else if (attackData.ContinusKillNoTime < AchieveManager.WurenKillCount) { result = EAchievementType.BaoZou; } else if (attackData.ContinusKillNoTime < AchieveManager.ZhuzaiKillCount) { result = EAchievementType.WuRenNengDang; } else if (attackData.ContinusKillNoTime < AchieveManager.GodlikeKillCount) { result = EAchievementType.ZhuZaiBiSai; } else if (attackData.ContinusKillNoTime < AchieveManager.LegendaryKillCount) { result = EAchievementType.GodLike; } else { result = EAchievementType.Legendary; } } else if (attackData.ContinusKillNoTime < AchieveManager.DashaKillCount) { result = EAchievementType.NormalKill; } targetData.UpdateKillingHeroData(targetData); return(result); }
private IEnumerator DelayBrocast(AchieveData invoker, AchieveData target, KillType killtype) { AchieveManager.< DelayBrocast > c__Iterator1A5 <DelayBrocast> c__Iterator1A = new AchieveManager.< DelayBrocast > c__Iterator1A5();
public void BrocastAchievement(int attackId, int deathId, KillType killtype, List <int> helpers, int killWithTime, int killNoTime, string typeId) { Units units = null; if (attackId != 0) { units = MapManager.Instance.GetUnit(attackId); } Units unit = MapManager.Instance.GetUnit(deathId); if (unit == null) { ClientLogger.Error("Can't get units: " + deathId); return; } TeamType teamType = (TeamType)unit.teamType; int unique_id = unit.unique_id; string npc_id = unit.npc_id; bool flag = teamType != (TeamType)PlayerControlMgr.Instance.GetPlayer().teamType; if (attackId == 0) { SysMonsterMainVo monsterMainData = BaseDataMgr.instance.GetMonsterMainData(typeId); if (monsterMainData != null) { int item_type = monsterMainData.item_type; EntityType attackerType = EntityType.None; string promptId = (!flag) ? "1100" : "1099"; if (Singleton <PvpManager> .Instance.IsObserver) { promptId = ((teamType != TeamType.BL) ? ((teamType != TeamType.LM) ? "1103" : "1102") : "1101"); } if (item_type == 1) { attackerType = EntityType.Monster; } else if (item_type == 3 || item_type == this._bossType) { attackerType = EntityType.Creep; } else if (item_type == 2 || item_type == 4) { attackerType = EntityType.Tower; } UIMessageBox.ShowKillPrompt(promptId, monsterMainData.npc_id, npc_id, attackerType, EntityType.None, string.Empty, string.Empty, units.TeamType, unit.TeamType); return; } UnityEngine.Debug.LogError("can't get monster data with type id:" + typeId); return; } else { if (units == null) { ClientLogger.Error("Can't get units: " + attackId); return; } this.IncHeroDeath(teamType); TeamType teamType2 = (TeamType)units.teamType; int unique_id2 = units.unique_id; string npc_id2 = units.npc_id; SysPromptVo dataById = BaseDataMgr.instance.GetDataById <SysPromptVo>("201"); if (dataById != null) { float icon_time = dataById.icon_time; } List <string> list = new List <string>(); if (helpers != null) { foreach (int current in helpers) { Units unit2 = MapManager.Instance.GetUnit(current); if (unit2 != null) { list.Add(unit2.npc_id); } else { ClientLogger.Error("can't get hero with id:" + current); } } } HUDModuleMsgTools.CallBattleMsg_SiderTipsModule_Kill(npc_id2, npc_id, flag, list, units.TeamType, unit.TeamType); AchieveData achieveData = new AchieveData(attackId, units.npc_id, (TeamType)units.teamType); AchieveData achieveData2 = new AchieveData(deathId, unit.npc_id, (TeamType)unit.teamType); achieveData2.unittype = units.tag; if (killtype == KillType.StopKill) { achieveData.CheckAchievemtCondition(achieveData, achieveData2, KillType.StopKill); return; } if (killtype == KillType.FirstBoold) { achieveData.ContinusKillNoTime = 1; achieveData.ContinusKillWithTime = 1; } else { achieveData.ContinusKillNoTime = killNoTime; achieveData.ContinusKillWithTime = killWithTime; } achieveData.CheckAchievemtCondition(achieveData, achieveData2, killtype); return; } }
public static void KillPlayer(Player killer, Player victim, KillType killtype) { if (victim.carryingFlag) { string col = victim.getTeam().teamColor; CTF.Message(col + victim.name + c.def + " dropped the " + killer.getTeam().teamColor + killer.getTeam().name + c.def + " flag."); victim.carryingFlag = false; victim.getTeam().hasFlag = false; killer.points += 5; killer.money += 5; killer.pointsThisGame += 10; } switch (killtype) { case KillType.Explode: Player.GlobalMessage(c.white + "- " + killer.getTeam().teamColor + killer.name + c.def + getDeathMessage() + killer.getTeam().teamColor + victim.name); killer.explodes++; break; case KillType.Mine: killer.mines++; Player.GlobalMessage(c.white + "- " + killer.getTeam().teamColor + killer.name + c.def + " mined " + killer.getTeam().teamColor + victim.name); break; case KillType.Tag: killer.tags++; Player.GlobalMessage(c.white + "- " + killer.getTeam().teamColor + killer.name + c.def + " tagged " + killer.getTeam().teamColor + victim.name); break; } killer.pointsThisGame += 5; if (!doublePoints) { killer.points += 5; } else { killer.points += 10; } killer.opponentTeam().spawnPlayer(victim, false); }
private string GetPromptId(AchieveData attackData, AchieveData targetData, KillType killtype = KillType.Normal, EAchievementType arcType = EAchievementType.None) { Units player = PlayerControlMgr.Instance.GetPlayer(); if (null == player) { return(string.Empty); } bool flag = targetData._heroTeam != (TeamType)player.teamType; string result = string.Empty; if (arcType == EAchievementType.TuanMie) { result = ((!flag) ? "1100" : "1099"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1103" : "1102") : "1101"); } return(result); } if (arcType == EAchievementType.KilledByMonster) { result = ((!flag) ? "1089" : "1088"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1092" : "1091") : "1090"); } return(result); } if (killtype == KillType.StopKill) { result = ((!flag) ? "1094" : "1093"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1097" : "1096") : "1095"); } return(result); } if (killtype == KillType.FirstBoold) { result = ((!flag) ? "1017" : "1016"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1020" : "1019") : "1018"); } return(result); } if (!LevelManager.Instance.IsPvpBattleType && GameManager.Instance.AchieveManager.AllHeroDeathNum == 1 && this.ContinusKillNoTime == 1) { result = ((!flag) ? "1017" : "1016"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1020" : "1019") : "1018"); } } else if (attackData.ContinusKillWithTime >= AchieveManager.DoubleKillCount && attackData.ContinusKillWithTime <= AchieveManager.HexaKillCount) { if (attackData.ContinusKillWithTime == AchieveManager.DoubleKillCount) { result = ((!flag) ? "1026" : "1021"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1041" : "1036") : "1031"); } } else if (attackData.ContinusKillWithTime == AchieveManager.TripleKillCount) { result = ((!flag) ? "1027" : "1022"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1042" : "1037") : "1032"); } } else if (attackData.ContinusKillWithTime == AchieveManager.FourthKillCount) { result = ((!flag) ? "1028" : "1023"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1043" : "1038") : "1033"); } } else if (attackData.ContinusKillWithTime == AchieveManager.FifthKillCount) { result = ((!flag) ? "1029" : "1024"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1044" : "1039") : "1034"); } } else if (attackData.ContinusKillWithTime == AchieveManager.HexaKillCount) { result = ((!flag) ? "1030" : "1025"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1045" : "1040") : "1035"); } } } else if (targetData.ContinusKillNoTime >= AchieveManager.ZhongjieCount) { result = ((!flag) ? "1094" : "1093"); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1097" : "1096") : "1095"); } } else if (attackData.ContinusKillNoTime >= AchieveManager.DashaKillCount) { if (attackData.ContinusKillNoTime < AchieveManager.BaozouKillCount) { result = ((!flag) ? "1052" : ((!attackData.HeroName.Equals(player.npc_id)) ? "1046" : "1058")); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1076" : "1070") : "1064"); } } else if (attackData.ContinusKillNoTime < AchieveManager.WurenKillCount) { result = ((!flag) ? "1053" : ((!attackData.HeroName.Equals(player.npc_id)) ? "1047" : "1059")); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1077" : "1071") : "1065"); } } else if (attackData.ContinusKillNoTime < AchieveManager.ZhuzaiKillCount) { result = ((!flag) ? "1054" : ((!attackData.HeroName.Equals(player.npc_id)) ? "1048" : "1060")); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1078" : "1072") : "1066"); } } else if (attackData.ContinusKillNoTime < AchieveManager.GodlikeKillCount) { result = ((!flag) ? "1055" : ((!attackData.HeroName.Equals(player.npc_id)) ? "1049" : "1061")); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1079" : "1073") : "1067"); } } else if (attackData.ContinusKillNoTime < AchieveManager.LegendaryKillCount) { result = ((!flag) ? "1056" : ((!attackData.HeroName.Equals(player.npc_id)) ? "1050" : "1062")); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1080" : "1074") : "1068"); } } else { result = ((!flag) ? "1057" : ((!attackData.HeroName.Equals(player.npc_id)) ? "1051" : "1063")); if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1081" : "1075") : "1069"); } } } else if (attackData.ContinusKillNoTime < AchieveManager.DashaKillCount) { result = ((!flag) ? ((!targetData.HeroName.Equals(player.npc_id)) ? "1083" : "1098") : ((!attackData.HeroName.Equals(player.npc_id)) ? "1084" : "1082")); if (targetData.unittype.Equals("Building") || targetData.unittype.Equals("Monster")) { result = ((!flag) ? "1089" : "1088"); } if (Singleton <PvpManager> .Instance.IsObserver) { result = ((targetData._heroTeam != TeamType.BL) ? ((targetData._heroTeam != TeamType.LM) ? "1087" : "1086") : "1085"); } } targetData.UpdateKillingHeroData(targetData); return(result); }
public int getKillsforType(KillType type) { if (killDictionary == null) { initKillCounter(); } return killDictionary[type]; }
public void CheckAchievemtCondition(AchieveData attackData, AchieveData targetData, KillType killtype = KillType.Normal) { EAchievementType conditionResult = this.GetConditionResult(attackData, targetData, killtype); string promptId = this.GetPromptId(attackData, targetData, killtype, conditionResult); if (conditionResult != EAchievementType.None) { if (LevelManager.Instance.IsPvpBattleType) { AchieveHelper.BrocastMsg(promptId, this.HeroName, targetData.HeroName, attackData._heroTeam, targetData._heroTeam, this.SummerName, targetData.SummerName); } else { AchieveHelper.BrocastMsg(promptId, this.HeroName, targetData.HeroName, attackData._heroTeam, targetData._heroTeam, string.Empty, string.Empty); } } else { Debug.LogError(string.Concat(new object[] { "Achievement is none, 连杀:", this.ContinusKillWithTime, " 累积杀:", this.ContinusKillNoTime })); } if ((targetData._heroTeam == TeamType.LM && MapManager.Instance.IsHeroAllDead(TeamType.LM) && GameManager.Instance.Spawner.GetPlayerNum(TeamType.LM) >= AchieveManager.TuanmieTotalCount) || (targetData._heroTeam == TeamType.BL && MapManager.Instance.IsHeroAllDead(TeamType.BL) && GameManager.Instance.Spawner.GetPlayerNum(TeamType.BL) >= AchieveManager.TuanmieTotalCount)) { promptId = this.GetPromptId(attackData, targetData, killtype, EAchievementType.TuanMie); if (LevelManager.Instance.IsPvpBattleType) { AchieveHelper.BrocastMsg(promptId, this.HeroName, targetData.HeroName, attackData._heroTeam, targetData._heroTeam, this.SummerName, targetData.SummerName); } else { AchieveHelper.BrocastMsg(promptId, this.HeroName, targetData.HeroName, attackData._heroTeam, targetData._heroTeam, string.Empty, string.Empty); } } }
internal void UpdateKills(int userId, KillType type) { var query = string.Format("UPDATE Statistics SET {0}Kills = {0}Kills + 1 WHERE UserID = @0", type); Query(query, userId); }