public KilePdu GssWrap(KileConnection kileConnection, bool isEncrypted, SGN_ALG signAlgorithm, byte[] message) { context = GetServerContextByKileConnection(kileConnection); return GssWrap(isEncrypted, signAlgorithm, message); }
/// <summary> /// Decode and verify a Gss_GetMic token. /// </summary> /// <param name="kileConnection">Maintain a connection with a target client</param> /// <param name="token">The token got from an application message. /// If this argument is null, null will be returned.</param> /// <param name="message">The message to be computed signature. /// If this argument is null, null will be returned.</param> /// <param name="pdu">The decoded Gss_GetMic token.</param> /// <returns>If verifying mic token is successful.</returns> /// <exception cref="System.NotSupportedException">Thrown when the encryption is not supported.</exception> public bool GssVerifyMic(KileConnection kileConnection, byte[] token, byte[] message, out KilePdu pdu) { context = GetServerContextByKileConnection(kileConnection); return GssVerifyMic(token, message, out pdu); }
public KilePdu GssGetMic(KileConnection kileConnection, SGN_ALG signAlgorithm, byte[] message) { context = GetServerContextByKileConnection(kileConnection); return GssGetMic(signAlgorithm, message); }
/// <summary> /// Decode a Gss_Wrap token. /// </summary> /// <param name="kileConnection">Maintain a connection with a target client</param> /// <param name="token">The token got from an application message. /// If this argument is null, null will be returned.</param> /// <returns>The decoded Gss_Wrap token.</returns> /// <exception cref="System.NotSupportedException">Thrown when the encryption is not supported.</exception> public KilePdu GssUnWrap(KileConnection kileConnection, byte[] token) { context = GetServerContextByKileConnection(kileConnection); return GssUnWrap(token); }
public KileApResponse CreateApResponse(KileConnection kileConnection, EncryptionKey subkey) { context = GetServerContextByKileConnection(kileConnection); KileApResponse apResponse = CreateApResponse(subkey); // Set a random sequence number Random randomNumber = new Random(); apResponse.ApEncPart.seq_number = new UInt32(randomNumber.Next()); context.currentLocalSequenceNumber = (ulong)apResponse.ApEncPart.seq_number.mValue; return apResponse; }