public bool GetItem = false; //アイテム取得がされたかを「GetChecker」から受け取る void Start() { //Find関数で各オブジェクトの呼び出し this.player = GameObject.Find("Player"); this.resultWriter = GameObject.Find("ResultDirector"); this.endSceneDirector = GameObject.Find("EndSceneDirector"); //レベルを取得する GetLevelNumber = Keysetter.LevelGetter(); //ゲットレベルの場合、クリア後のイベンターを呼び出し if (GetLevelNumber == 2) { this.clearEvent = GameObject.Find("ClearEventDirector"); } }
void Start() { //選択されたレベルとステージを取得 GetLevelNumber = Keysetter.LevelGetter(); GetStageNumber = Keysetter.StageGetter(); //ノーリスクレベルの時 if (GetLevelNumber == 0) { Wall = GameObject.Find("Wall"); if (GetStageNumber == 0) { Wall.transform.position = new Vector3(15.0f, -2.0f, 0); } if (GetStageNumber == 1) { Wall.transform.position = new Vector3(15.0f, -1.9f, 0); } if (GetStageNumber == 2) { Wall.transform.position = new Vector3(15.0f, -1.85f, 0); } if (GetStageNumber == 3) { Wall.transform.position = new Vector3(15.0f, -1.8f, 0); } if (GetStageNumber == 4) { { Wall.transform.position = new Vector3(15.0f, -1.75f, 0); } } } //リスクレベルの時 if (GetLevelNumber == 1) { Land = GameObject.Find("Land"); Goal = GameObject.Find("Goal"); GetStageNumber = Keysetter.StageGetter(); if (GetStageNumber == 0) { Goal.transform.position = new Vector3(25.1f, -6.0f, 0); } if (GetStageNumber == 1) { Goal.transform.position = new Vector3(25.6f, -6.0f, 0); } if (GetStageNumber == 2) { Goal.transform.position = new Vector3(26.1f, -6.0f, 0); } if (GetStageNumber == 3) { Goal.transform.position = new Vector3(26.6f, -6.0f, 0); } if (GetStageNumber == 4) { Goal.transform.position = new Vector3(26.63f, -6.0f, 0); //Goal.transform.position = new Vector3(26.6040735244750994f, -6.0f, 0); } } //ゲットレベルの時 if (GetLevelNumber == 2) { Money = GameObject.Find("Money"); if (GetStageNumber == 0) { Money.transform.position = new Vector3(17f, 5.0f, 0); } if (GetStageNumber == 1) { Money.transform.position = new Vector3(17.25f, 5.1f, 0); } if (GetStageNumber == 2) { Money.transform.position = new Vector3(17.5f, 5.15f, 0); } if (GetStageNumber == 3) { Money.transform.position = new Vector3(17.6f, 5.157f, 0); } if (GetStageNumber == 4) { Money.transform.position = new Vector3(17.87f, 5.157f, 0); } } }