public void RegisterReleasedCommand(KeyboardKeys2 name, Buttons key, ICommand command) { if (!releasedKeyDict.ContainsKey(name) && !releasedCommandDict.ContainsKey(key)) { releasedKeyDict.Add(name, key); releasedCommandDict.Add(key, command); } }
public void RegisterCommand(KeyboardKeys2 name, Buttons key, ICommand command) { if (!keyDict.ContainsKey(name) && !commandDict.ContainsKey(key)) { keyDict.Add(name, key); commandDict.Add(key, command); } }