public override void HandleKeyboardKeyPressed(KeyboardKeyPressedEvent e) { if (!e.Handled) { this.FocusObject?.HandleKeyboardKeyPressed(e); } }
public override void HandleKeyboardKeyPressed(KeyboardKeyPressedEvent e) { if (e.Key == KeyboardKey.Insert) { Debug.ToggleDebugOverlay(); } base.HandleKeyboardKeyPressed(e); if (e.Key == KeyboardKey.Escape) { this.HandleJoystickButtonPressed(new JoystickButtonPressedEvent() { Button = JoystickButton.Back }); } if (e.Key == KeyboardKey.Tab) { this.HandleJoystickButtonPressed(new JoystickButtonPressedEvent() { Button = JoystickButton.A }); } if (e.Handled) { return; } }
public void KeyPressed(KeyboardKeyPressedEvent e) { if (this._preventEvents) { return; } this.currentScene.HandleKeyboardKeyPressed(e); }
public override void HandleKeyboardKeyPressed(KeyboardKeyPressedEvent e) { if (e.Key == Annex.Scenes.KeyboardKey.Tilde) { Debug.ToggleDebugOverlay(); return; } base.HandleKeyboardKeyPressed(e); }
public override void HandleKeyboardKeyPressed(KeyboardKeyPressedEvent e) { if (e.Key == KeyboardKey.Space) { this.HandleJoystickButtonPressed(new JoystickButtonPressedEvent() { Button = JoystickButton.A }); } }
public override void HandleKeyboardKeyPressed(KeyboardKeyPressedEvent e) { e.Handled = true; if (e.Key == KeyboardKey.BackSpace) { if (System.String.IsNullOrEmpty(this.Text.Value)) { return; } this.Text.Set(this.Text.Value[0..^ 1]);
public override void HandleKeyboardKeyPressed(KeyboardKeyPressedEvent e) { e.Handled = true; switch (e.Key) { case KeyboardKey.BackSpace: if (UserInput.Length == 0) { return; } UserInput = UserInput[0..^ 1];
public virtual void HandleKeyboardKeyPressed(KeyboardKeyPressedEvent e) { }