static KeyDetector() { foreach (string name in names) { keyDetectors[name] = new KeyDetector(name); } }
void DetectedNewKey(KeyCode key) { UpdateKeyBind(key); KeyDetector.KeyReceived -= UpdateKeyBind; KeyDetector.InputCheckSetActive(false); binding = false; }
public void BindNewKey() { textComp.text = $"Press a key to bind it"; KeyDetector.InputCheckSetActive(true); KeyDetector.KeyReceived += DetectedNewKey; binding = true; }
static InputMapper() { defaultSwitchProControllerMap = new Dictionary <string, InputDetector>(11) { [MOVE_LEFT] = JoystickAxisDetector.ToJoystickAxisDetector("Joystick0Axis0Negative"), [MOVE_RIGHT] = JoystickAxisDetector.ToJoystickAxisDetector("Joystick0Axis0Positive"), [ACCELERATE] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button10"), [JUMP] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button0"), [ATTACK] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button2"), [DODGE] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button1"), [INTERACT] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button3"), [RECOVER] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button7"), [SWITCH_PREV] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button13"), [SWITCH_NEXT] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button14"), [SWITCH_UP] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button11"), [SWITCH_DOWN] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button12"), [SWITCH_CAMERA] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button9"), [PAUSE] = JoystickButtonDetector.ToJoystickButtonDetector("Joystick0Button8") }; defaultKeyboardMap = new Dictionary <string, InputDetector>(11) { [MOVE_LEFT] = KeyDetector.ToKeyDetector("A"), [MOVE_RIGHT] = KeyDetector.ToKeyDetector("D"), [ACCELERATE] = KeyDetector.ToKeyDetector("N"), [JUMP] = KeyDetector.ToKeyDetector("W"), [ATTACK] = KeyDetector.ToKeyDetector("J"), [DODGE] = KeyDetector.ToKeyDetector("K"), [INTERACT] = KeyDetector.ToKeyDetector("U"), [RECOVER] = KeyDetector.ToKeyDetector("F"), [SWITCH_PREV] = KeyDetector.ToKeyDetector("Q"), [SWITCH_NEXT] = KeyDetector.ToKeyDetector("E"), [SWITCH_UP] = KeyDetector.ToKeyDetector("Y"), [SWITCH_DOWN] = KeyDetector.ToKeyDetector("H"), [SWITCH_CAMERA] = KeyDetector.ToKeyDetector("Tab"), [PAUSE] = KeyDetector.ToKeyDetector("Escape") }; }
// Start is called before the first frame update void Start() { textComp.text = "Press a key"; KeyDetector.InputCheckSetActive(true); }
// Start is called before the first frame update void Start() { textComp.text = "Press a key"; KeyDetector.InputCheckSetActive(true); KeyDetector.KeyReceived += KeyBinderKeyReceived; }
private static int Main(string[] args) { var result = Parser.Default.ParseArguments <Options>(args); if (result.Errors.Any()) // prints usage { Console.WriteLine("Return codes:"); Console.WriteLine(" Help : -2"); Console.WriteLine(" Error : -1"); foreach (var k in Enum.GetValues(typeof(Key)).Cast <Key>()) { Console.WriteLine($" {k,-12} : {(int) k}"); } Console.WriteLine(); Console.WriteLine("Credits :"); Console.WriteLine(" https://github.com/ibsh/libKeyFinder"); Console.WriteLine(" https://github.com/aybe/libKeyFinder.NET"); Console.WriteLine(" https://github.com/erikd/libsndfile"); return(-2); } var options = result.Value; var path = options.Path; if (!File.Exists(path)) { Console.WriteLine("File not found"); return(-1); } var sf = SndFile.OpenRead(path); if (sf == null) { Console.WriteLine($"File couldn't be opened: '{SndFile.GetErrorMessage()}'."); return(-1); } var format = sf.Format; var frames = Math.Min(Options.DefaultBlockSize, options.BlockSize); var samples = frames * format.Channels; var buffer = new double[samples]; var totalFrames = 0L; var totalPercent = 0; var kd = new KeyDetector(format.SampleRate, format.Channels, samples); while (true) { var readFrames = sf.ReadFrames(buffer, frames); if (readFrames <= 0) { break; } var readSamples = readFrames * format.Channels; for (var i = 0; i < readSamples; i++) { kd.SetSample((uint)i, buffer[i]); } for (var i = readSamples; i < samples; i++) { kd.SetSample((uint)i, 0.0d); } kd.ProgressiveChromagram(); totalFrames += readFrames; var percent = (int)((double)totalFrames / sf.Frames * 100.0d); if (percent <= totalPercent) { continue; } var key1 = kd.KeyOfChromagram(); Console.WriteLine($"{percent,6}% : {key1,-12} ({(int) key1})"); totalPercent = percent; } kd.FinalChromagram(); var key2 = kd.KeyOfChromagram(); kd.Dispose(); sf.Dispose(); Console.WriteLine(); Console.WriteLine($"Finale : {key2,-12} ({(int) key2})"); return((int)key2); }
public void BindNewKey() { textComp.text = $"Press a key to bind it"; KeyDetector.InputCheckOnce(DetectedNewKey); binding = true; }