Пример #1
0
 void Start()
 {
     playerFight = GameObject.FindGameObjectWithTag("Player");
     pawnAtk     = GetComponent <pawnClass>();
     archerAtk   = GetComponent <archerClass>();
     playerAtk   = GetComponent <KennedyClass>();
     bc          = GetComponent <BasicCombat>();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     playerK = GetComponent <KennedyClass>();
     pawn    = GetComponent <pawnClass>();
     archer  = GetComponent <archerClass>();
 }