public static void broadcastDoSth(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Complex data, Action callback) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastDoSth(broadcaster, data, callback)); }
public static void broadcastLoginCharacterResultSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, StatusEx data, Action callback) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastLoginCharacterResultSingle(broadcaster, data, callback)); }
public static void broadcastEnterWorldSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Success data, Action callback) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastEnterWorldSingle(broadcaster, data, callback)); }
public static void broadcastHandshakeResponseSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Status data, Action callback) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastHandshakeResponseSingle(broadcaster, data, callback)); }
public static void broadcastLoginCharacterResultSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, StatusEx data, Action callback) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeLoginCharacterResult, callback); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }
public static void broadcastSelectedCharacterSpawnDataSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, CharacterSpawnData data) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastSelectedCharacterSpawnDataSingle(broadcaster, data)); }
public static void broadcastDespawnedEntitySingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Despawn data) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastDespawnedEntitySingle(broadcaster, data)); }
public static void broadcastDespawnedEntitySingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Despawn data) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeDespawnedEntity); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendOrdered(packet)); }
public static void broadcastWorldUpdateSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, EntityUpdate data) { broadcaster.broadcast((ProtocolQueues pq) => pq.sendEventuallySynced((ushort)Opcodes.opcodeWorldUpdate, data)); }
public static void broadcastSelectedCharacterSpawnDataSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, CharacterSpawnData data) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeSelectedCharacterSpawnData); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }
public static void broadcastSpawnedEntity(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Spawn data, Action callback) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeSpawnedEntity, callback); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendOrdered(packet)); }
public static void broadcastDoSthSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Complex data) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeDoSth); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }
public static void broadcastCharacterCreatedSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, CharacterSelection data, Action callback) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeCharacterCreated, callback); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }
public static void broadcastEnterWorldSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Success data) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeEnterWorld); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }
public static void broadcastDoSthSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Complex data) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastDoSthSingle(broadcaster, data)); }
public static void broadcastSelfWorldUpdateSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, SelfUpdate data) { broadcaster.broadcast((ProtocolQueues pq) => pq.sendMostRecent((ushort)Opcodes.opcodeSelfWorldUpdate, data)); }
public static void broadcastCharacterCreatedSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, CharacterSelection data, Action callback) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastCharacterCreatedSingle(broadcaster, data, callback)); }
public static void broadcastHandshakeResponseSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Status data, Action callback) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeHandshakeResponse, callback); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }
public static void broadcastSpawnedEntity(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Spawn data, Action callback) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastSpawnedEntity(broadcaster, data, callback)); }
public static void broadcastLoginResponse(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, StatusEx data) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeLoginResponse); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }
public static void broadcastSelfWorldUpdateSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, SelfUpdate data) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastSelfWorldUpdateSingle(broadcaster, data)); }
public static void broadcastCharacterInformationSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Character data) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastCharacterInformationSingle(broadcaster, data)); }
public static void broadcastLoginResponseSingle(Kaminari.Client <ProtocolQueues> client, Kaminari.IBroadcaster <ProtocolQueues> broadcaster, StatusEx data) { client.getProtocol().getPhaseSync().OneShot(() => Kumo.Unsafe.broadcastLoginResponseSingle(broadcaster, data)); }
public static void broadcastCharacterInformationSingle(Kaminari.IBroadcaster <ProtocolQueues> broadcaster, Character data) { Kaminari.Packet packet = Kaminari.Packet.make((ushort)Opcodes.opcodeCharacterInformation); data.pack(Marshal.instance, packet); broadcaster.broadcast((ProtocolQueues pq) => pq.sendReliable(packet)); }