public PlayingState(KaMRemake game) : base(game) { MapParser.LoadMap("testmap"); Camera.Instance = new Camera(game.Viewport.Width, game.Viewport.Height); gameMenu = new GameMenu(); this.player = new HumanPlayer(); }
public GameState(KaMRemake game) { this.Game = game; }
public MenuState(KaMRemake game) : base(game) { }