//Unity GUI loop void OnGUI() { if (drawTooltip && HighLogic.CurrentGame.Parameters.CustomParams <JanitorsClosetSettings>().buttonTooltip&& tooltip != null && tooltip.Trim().Length > 0) { SetupTooltip(); GUI.Window(1234, tooltipRect, TooltipWindow, ""); } //DrawTooltip(); //Log.Info("Scene: " + HighLogic.LoadedScene.ToString()); if ((_showPruneMenu == ShowMenuState.starting) || (_showPruneMenu == ShowMenuState.visible && _pruneMenuRect.Contains(Event.current.mousePosition))) { _pruneMenuRect = KSPUtil.ClampRectToScreen(ClickThruBlocker.GUILayoutWindow(pruneMenuID, _pruneMenuRect, _windowFunction, "Blocker Menu")); } else if (_showPruneMenu != ShowMenuState.hidden) { HidePruneMenu(); } OnGUIToolbar(); if (HighLogic.LoadedSceneIsEditor && (_showMenu || _menuRect.Contains(Event.current.mousePosition) || (Time.fixedTime - lastTimeShown < 0.5f))) { _menuRect = ClickThruBlocker.GUILayoutWindow(menuContentID, _menuRect, MenuContent, "Janitor's Closet"); } else { _menuRect = new Rect(); } }
protected void OnGUI() { GUI.skin = Skin; windowRect = ClickThruBlocker.GUILayoutWindow(winId, windowRect, _InternalDraw, Title); if (ClampToScreen) { windowRect = KSPUtil.ClampRectToScreen(windowRect); } }
public void OnGUI() { //Debug.Log ("display: " + display.ToString ()); if (app.DEBUG) { app.Log("GUI.OnGUI()", false); } app.strutwin = KSPUtil.ClampRectToScreen(GUILayout.Window(app.GetInstanceID() + 1, app.strutwin, new UnityEngine.GUI.WindowFunction(draw), "Struts & Fuel Ducts", new GUILayoutOption[0])); }
protected virtual void OnGUI() { // Draw the GUI window. windowRect = KSPUtil.ClampRectToScreen(GUILayout.Window(GetInstanceID(), windowRect, Window, "KSP-AVC - Issue Monitor", HighLogic.Skin.window)); // Check if the window has been initially centred or should be centred. if (hasCentred == false) { hasCentred = CentreWindow(); } }
Vector2 CalculateDrawablePosition(Vector2 size) { // Rect.xy == top left Rect rect = new Rect(0, 0, size.x, size.y); rect.x = Screen.width - size.x; rect.y = Screen.height - button.sprite.RenderCamera.WorldToScreenPoint(button.transform.position).y + 38f * 1.25f; rect = KSPUtil.ClampRectToScreen(rect); var transformedY = button.sprite.RenderCamera.ScreenToWorldPoint(new Vector3(rect.x, Screen.height - rect.y /* inverted remember */)).y; var transformedX = button.sprite.RenderCamera.ScreenToWorldPoint(new Vector3(rect.x, 0f, 0f)).x; return(new Vector2(rect.x, rect.y)); }
private void Begin() { if (IsActive) { windowPosition = GUI.Window(WindowId, KSPUtil.ClampRectToScreen(windowPosition), new GUI.WindowFunction(DrawWindow), WindowLabel); int id = PartResourceLibrary.Instance.GetDefinition("ElectricCharge").id; double num; double num2; part.GetConnectedResourceTotals(id, out num, out num2, true); if (HighLogic.LoadedSceneIsFlight && !FlightDriver.Pause) { part.RequestResource(id, 0.02 * (double)TimeWarp.fixedDeltaTime); } } }
void Begin() { if (IsActivate) { windowPosition = GUI.Window(windowId, KSPUtil.ClampRectToScreen(windowPosition), DrawWindow, windowLabel); //draw main window //ElectricChargeAmount = part.vessel.GetConnectedResourceTotals.GetActiveResources().First(x => x.info.name == "ElectricCharge").amount; //if (ElectricChargeAmount <= 0) //{ // ScreenMessages.PostScreenMessage("NOT ENOUGH ENERGY", 3f, ScreenMessageStyle.UPPER_CENTER); // IsButtonOff = true; //} //if (HighLogic.LoadedSceneIsFlight && !FlightDriver.Pause) // part.RequestResource("ElectricCharge", 0.002 * TimeWarp.fixedDeltaTime); } }
/// <summary> /// Standard Unity method /// </summary> protected void OnGUI() { GUI.skin = Skin; windowRect = GUILayout.Window(winId, windowRect, _InternalDraw, Title); if (ClampToScreen) { windowRect = KSPUtil.ClampRectToScreen(windowRect); } backstop.Move(windowRect); //lastRect = new Rect(windowRect); }
private void Begin() //draw main window { if (!IsActive) { return; } WindowPosition = GUI.Window(WindowId, KSPUtil.ClampRectToScreen(WindowPosition), DrawWindow, WindowLabel); int electricityId = PartResourceLibrary.Instance.GetDefinition("ElectricCharge").id; double electricChargeAmount; double electricChargeMaxAmount; ThisPart.GetConnectedResourceTotals(electricityId, out electricChargeAmount, out electricChargeMaxAmount); if (HighLogic.LoadedSceneIsFlight && !FlightDriver.Pause) { ThisPart.RequestResource(electricityId, 0.02 * TimeWarp.fixedDeltaTime); } }
public override void Draw() { if (_dummy == null && !GravityTurnAPI.GravityTurnActive) { Log.Info("InitialState, dummy is null"); return; } _windowRect = KSPUtil.ClampRectToScreen(ClickThruBlocker.GUIWindow(99, _windowRect, DrawMainWindow, "", StyleFactory.MainWindowStyle)); ConfigInfo.Instance.WindowPosition = _windowRect; if (!HighLogic.CurrentGame.Parameters.CustomParams <NC>().keepButtonsVisible) { if (Event.current.type == EventType.Repaint && _dummy != null) { if (_buttonOpened) { var openedRect = new Rect(_windowRect.xMin, _windowRect.yMin, _windowRect.width, _windowRect.height + 29); _dummy.StartCoroutine( openedRect.Contains(new Vector2(Input.mousePosition.x, Screen.height - Input.mousePosition.y)) ? ShowBottomButton() : HideBottomButton()); } else { _dummy.StartCoroutine( _windowRect.Contains(new Vector2(Input.mousePosition.x, Screen.height - Input.mousePosition.y)) ? ShowBottomButton() : HideBottomButton()); } } } else { _buttonOpened = true; _delta = 0; } DrawButtons(); GUI.BringWindowToFront(99); }
public override void Draw() { _windowRect = KSPUtil.ClampRectToScreen(ClickThruBlocker.GUIWindow(InitialState.baseWindowID + 1, _windowRect, DrawSequenceWindow, "", StyleFactory.LaunchSequenceStyle)); GUI.BringWindowToFront(InitialState.baseWindowID + 1); }
public override void Draw() { _windowRect = KSPUtil.ClampRectToScreen(ClickThruBlocker.GUIWindow(InitialState.baseWindowID + 2, _windowRect, DrawSettingsWindow, "", StyleFactory.SettingsStyle)); GUI.BringWindowToFront(InitialState.baseWindowID + 2); }
void OnGUI() { _windowRect = KSPUtil.ClampRectToScreen(GUILayout.Window(GetInstanceID(), _windowRect, DrawWindow, "IFMS")); }
public override void Draw() { _windowRect = KSPUtil.ClampRectToScreen(GUILayout.Window(99, _windowRect, DrawSettingsWindow, "", StyleFactory.SettingsStyle)); GUI.BringWindowToFront(99); }