/// <summary> /// 获取物品描述(次函数只针对钱币) /// </summary> /// <param name="itemType">物品类型</param> /// <param name="itemID">配置表ID</param> /// <returns></returns> public static string GetItemDescribe(KNumMoneyType moneyType) { switch (moneyType) { case KNumMoneyType.money1: return(GetItemDescribe(1100004)); case KNumMoneyType.money2: return(GetItemDescribe(1000001)); default: return(""); } }
/// <summary> /// 获取物品名称(次函数只针对钱币) /// </summary> /// <param name="itemType">物品类型</param> /// <param name="itemID">配置表ID</param> /// <returns></returns> public static int GetItemQuality(KNumMoneyType moneyType) { switch (moneyType) { case KNumMoneyType.money1: return(GetItemQuality(1100004)); case KNumMoneyType.money2: return(GetItemQuality(1000001)); default: return(1); } }
/// <summary> /// 获取物品Bundle(次函数只针对钱币) /// </summary> /// <param name="itemType">物品类型</param> /// <param name="itemID">配置表ID</param> /// <returns></returns> public static string GetItemIconBundle(KNumMoneyType moneyType) { switch (moneyType) { case KNumMoneyType.money1: return(GetItemIconBundle(1100004)); case KNumMoneyType.money2: return(GetItemIconBundle(1000001)); default: Debug.LogError("货币 映射无效"); return(""); } }