public static double F4(double x, double y) { KI3_Class_3 vyr = new KI3_Class_3(); double vyr1 = vyr.F3(x, y); return(6 * KI3_Class_2.F2(x, y) + 2 * vyr.F3(x, y)); }
public static double F4(double x, double y) { return(3 * KI3_Class_2.F2(x, y) - 2); }
public static double F4(double x, double y) { KI3_Class_2 s = new KI3_Class_2(); return(2 * s.F2(x, y) - 3); }
public int F3(int x, int y) { return(5 * this.F1(x, y) - 2 * KI3_Class_2.F2(x, y)); }