public UnityRemoteConfig(KAU.Utilities.Serializer.IDataSerializerBase SerializationData) : base(SerializationData) { if (!alreadyInited) { RemoteSettings.Completed += HandleRemoteSettings; RemoteSettings.Updated += () => { Debug.Log(" updated from Remote : " + RemoteSettings.GetCount()); }; } alreadyInited = true; }
public IRemoteConfig(KAU.Utilities.Serializer.IDataSerializerBase _dataSerializer) { dataSerializer = _dataSerializer; dataSerializer.OnLoad += LoadFromSerializer; dataSerializer.Load(); }