Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (!GameController.active || Input.GetMouseButtonUp(0))
        {
            //Debug.Log("Mouse up!");
            if (selected)
            {
                selected.Deselect();
            }
            selected = null;
        }

        float rotate = Input.GetAxisRaw("Rotate");

        if (rotate != 0)
        {
            //Debug.Log("Rotate is currently " + rotate);
            if (selected)
            {
                selected.Rotate(rotate);
            }
        }
    }