public static void OnTick(EntropyEventArgs args) { if (LocalPlayer.Instance.IsDead() || LocalPlayer.Instance.IsRecalling() || GameConsole.IsOpen) { return; } if (W.Ready) { Automatic.ExecuteW(); } switch (Orbwalker.Mode) { case OrbwalkingMode.Combo when W.Ready: Combo.ExecuteW(); break; case OrbwalkingMode.Harass when W.Ready: Harass.ExecuteW(); break; case OrbwalkingMode.Laneclear when W.Ready: LaneClear.ExecuteW(); JungleClear.ExecuteW(); break; } }
public static void OnTick(EntropyEventArgs args) { if (PredictionMenu.PredictionMode.Value == 2) { W.Width = 250f; R.Width = 190f; } else { W.Width = 500f; R.Width = 380f; } R.Range = 1200 * R.Level + 2000; if (Q.IsCharging) { Orbwalker.AttackAllowed = false; } else { Orbwalker.AttackAllowed = true; } if (RSettings.FocusMouse.Enabled) { RSettings.MouseRange.Visible = true; } else { RSettings.MouseRange.Visible = false; } if (RSettings.RMode.Value == 1) { RSettings.RDelay.Visible = true; } else { RSettings.RDelay.Visible = false; } if (RSettings.RMode.Value == 2) { RSettings.RSemiAutoKeyBind.Visible = true; } else { RSettings.RSemiAutoKeyBind.Visible = false; } if (LocalPlayer.Instance.IsDead() || ItemShop.IsOpen || GameConsole.IsOpen) { return; } KillstealUwu(); if (R.Ready && RSettings.PingOnKill.Enabled) { foreach (var enemy in ObjectCache.EnemyHeroes.Where(x => x.IsValidTarget() && R.GetDamage(x) > x.HP)) { Definitions.Ping(enemy.Position); } } if (Definitions.IsChannellingR) { Combo.WhileCastingR(); } switch (Orbwalker.Mode) { case OrbwalkingMode.Combo: Combo.ExecuteCombo(); break; case OrbwalkingMode.Harass: Harass.ExecuteHarass(); break; case OrbwalkingMode.Laneclear: if (W.Ready && LaneClearMenu.farmKey.Enabled) { LaneClear.ExecuteW(); JungleClear.ExecuteW(); } if (Q.Ready && LaneClearMenu.farmKey.Enabled) { LaneClear.ExecuteQ(); JungleClear.ExecuteQ(); } if (E.Ready && LaneClearMenu.farmKey.Enabled) { JungleClear.ExecuteE(); } break; } }