Пример #1
0
 public BeginJumpSystem(Contexts contexts, Services services) : base(contexts.input)
 {
     _contexts    = contexts;
     _jumpService = services.JumpService;
 }
 public EndJumpOnLandingSystem(Contexts contexts, Services services) : base(contexts.gameState)
 {
     _contexts    = contexts;
     _jumpService = services.JumpService;
 }
 public EndJumpOnStuckSystem(Contexts contexts, Services services)
 {
     _contexts    = contexts;
     _jumpService = services.JumpService;
 }