Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        rb   = GetComponent <Rigidbody>();
        jump = new Vector3(0.0f, 2.5f, 0.0f);

        roomControl = GameObject.Find("RoomControl").GetComponent <JumpRoomControl>();
    }
Пример #2
0
    // Start is called before the first frame update
    void Start()
    {
        rb   = GetComponent <Rigidbody>();
        anim = gameObject.GetComponent <Animator>();

        roomControl = GameObject.Find("RoomControl").GetComponent <JumpRoomControl>();
    }