public void LoadNewSettings(GameProfile gameProfile, ListBoxItem comboItem) { _gameProfile = gameProfile; _comboItem = comboItem; _isKeyboardorButtonAxis = gameProfile.ConfigValues.Any(x => x.FieldName == "Use Keyboard/Button For Axis" && x.FieldValue == "1"); _RelativeAxis = gameProfile.ConfigValues.Any(x => x.FieldName == "Use Relative Input" && x.FieldValue == "1"); string inputApiString = _gameProfile.ConfigValues.Find(cv => cv.FieldName == "Input API")?.FieldValue; if (inputApiString != null) { _inputApi = (InputApi)Enum.Parse(typeof(InputApi), inputApiString); } // Hack foreach (var t in gameProfile.JoystickButtons) { if (_inputApi == InputApi.DirectInput) { t.BindName = t.BindNameDi; } else if (_inputApi == InputApi.XInput) { t.BindName = t.BindNameXi; } else if (_inputApi == InputApi.RawInput) { t.BindName = t.BindNameRi; } } JoystickMappingItems.ItemsSource = gameProfile.JoystickButtons; if (_joystickControlRawInput == null) { _joystickControlRawInput = new JoystickControlRawInput(); } if (_joystickControlXInput == null) { _joystickControlXInput = new JoystickControlXInput(); } if (_joystickControlDirectInput == null) { _joystickControlDirectInput = new JoystickControlDirectInput(); } }
public void LoadNewSettings(GameProfile gameProfile, ListBoxItem comboItem) { _gameProfile = gameProfile; _comboItem = comboItem; _isXinput = gameProfile.ConfigValues.Any(x => x.FieldName == "XInput" && x.FieldValue == "1"); // Hack foreach (var t in gameProfile.JoystickButtons) { t.BindName = _isXinput ? t.BindNameXi : t.BindNameDi; } JoystickMappingItems.ItemsSource = gameProfile.JoystickButtons; if (_joystickControlXInput == null) { _joystickControlXInput = new JoystickControlXInput(); } if (_joystickControlDirectInput == null) { _joystickControlDirectInput = new JoystickControlDirectInput(); } }
public void LoadNewSettings(GameProfile gameProfile, ComboBoxItem comboItem, ParrotData parrotData) { _gameProfile = gameProfile; _comboItem = comboItem; _isXinput = parrotData.XInputMode; // Hack foreach (var t in gameProfile.JoystickButtons) { t.BindName = _isXinput ? t.BindNameXi : t.BindNameDi; } JoystickMappingItems.ItemsSource = gameProfile.JoystickButtons; if (_joystickControlXInput == null) { _joystickControlXInput = new JoystickControlXInput(); } if (_joystickControlDirectInput == null) { _joystickControlDirectInput = new JoystickControlDirectInput(); } }
public void LoadNewSettings(GameProfile gameProfile, ListBoxItem comboItem) { _gameProfile = gameProfile; _comboItem = comboItem; _isXinput = gameProfile.ConfigValues.Any(x => x.FieldName == "XInput" && x.FieldValue == "1"); _isKeyboardorButtonAxis = gameProfile.ConfigValues.Any(x => x.FieldName == "Use Keyboard/Button For Axis" && x.FieldValue == "1"); // Hack foreach (var t in gameProfile.JoystickButtons) { t.BindName = _isXinput ? t.BindNameXi : t.BindNameDi; if ((_isKeyboardorButtonAxis) && (!_isXinput)) { //Wheel Axis Right (Keyboard/Button Only) = " " //Joystick Analog X Right (Keyboard/Button Only) = " " //Joystick Analog Y Up (Keyboard/Button Only) = " " //Analog X Right (Keyboard/Button Only) = " " //Analog Y Down (Keyboard/Button Only) = " " //Throttle Brake (Keyboard/Button Only) = " " //Wheel Axis Half Turn (Hold Down) = " " if (t.ButtonName.Equals("Wheel Axis")) { t.ButtonName = "Wheel Axis Left"; } if (t.ButtonName.Equals(" ")) { t.ButtonName = "Wheel Axis Right (Keyboard/Button Only)"; } if (t.ButtonName.Equals(" ")) { t.ButtonName = "Joystick Analog X Right (Keyboard/Button Only)"; } if (t.ButtonName.Equals(" ")) { t.ButtonName = "Joystick Analog Y Up (Keyboard/Button Only)"; } if (t.ButtonName.Equals(" ")) { t.ButtonName = "Analog X Right (Keyboard/Button Only)"; } if (t.ButtonName.Equals(" ")) { t.ButtonName = "Analog Y Down (Keyboard/Button Only)"; } if (t.ButtonName.Equals(" ")) { t.ButtonName = "Throttle Brake (Keyboard/Button Only)"; } if (t.ButtonName.Equals(" ")) { t.ButtonName = "Wheel Axis Half Turn (Hold Down)"; } if (_gameProfile.EmulationProfile == EmulationProfile.NamcoMachStorm) { if (t.ButtonName.Equals("Analog X")) { t.ButtonName = "Analog X Left"; } if (t.ButtonName.Equals("Analog Y")) { t.ButtonName = "Analog Y Up"; } } if (_gameProfile.EmulationProfile == EmulationProfile.AfterBurnerClimax) { if (t.ButtonName.Equals("Joystick Analog X")) { t.ButtonName = "Joystick Analog X Left"; } if (t.ButtonName.Equals("Joystick Analog Y")) { t.ButtonName = "Joystick Analog Y Down"; } } if (_gameProfile.EmulationProfile == EmulationProfile.TokyoCop) { if (t.ButtonName.Equals("Leaning Axis")) { t.ButtonName = "Leaning Axis Left"; } if (t.ButtonName.Equals("Handlebar Axis")) { t.ButtonName = "Handlebar Axis Left"; } } } else { if ((t.ButtonName.Equals(" ")) || (t.ButtonName.Equals(" ")) || (t.ButtonName.Equals(" ")) || (t.ButtonName.Equals(" ")) || (t.ButtonName.Equals(" ")) || (t.ButtonName.Equals(" ")) || (t.ButtonName.Equals(" "))) { t.BindName = "Hide"; } if (t.ButtonName.Equals("Wheel Axis Right (Keyboard/Button Only)")) { t.ButtonName = " "; t.BindName = "Hide"; } if (t.ButtonName.Equals("Joystick Analog X Right (Keyboard/Button Only)")) { t.ButtonName = " "; t.BindName = "Hide"; } if (t.ButtonName.Equals("Joystick Analog Y Up (Keyboard/Button Only)")) { t.ButtonName = " "; t.BindName = "Hide"; } if (t.ButtonName.Equals("Analog X Right (Keyboard/Button Only)")) { t.ButtonName = " "; t.BindName = "Hide"; } if (t.ButtonName.Equals("Analog Y Down (Keyboard/Button Only)")) { t.ButtonName = " "; t.BindName = "Hide"; } if (t.ButtonName.Equals("Throttle Brake (Keyboard/Button Only)")) { t.ButtonName = " "; t.BindName = "Hide"; } if (t.ButtonName.Equals("Wheel Axis Half Turn (Hold Down)")) { t.ButtonName = " "; t.BindName = "Hide"; } if (t.ButtonName.Equals("Wheel Axis Left")) { t.ButtonName = "Wheel Axis"; } if (_gameProfile.EmulationProfile == EmulationProfile.NamcoMachStorm) { if (t.ButtonName.Equals("Analog X Left")) { t.ButtonName = "Analog X"; } if (t.ButtonName.Equals("Analog Y Up")) { t.ButtonName = "Analog Y"; } } if (_gameProfile.EmulationProfile == EmulationProfile.AfterBurnerClimax) { if (t.ButtonName.Equals("Joystick Analog X Left")) { t.ButtonName = "Joystick Analog X"; } if (t.ButtonName.Equals("Joystick Analog Y Down")) { t.ButtonName = "Joystick Analog Y"; } } if (_gameProfile.EmulationProfile == EmulationProfile.TokyoCop) { if (t.ButtonName.Equals("Leaning Axis Left")) { t.ButtonName = "Leaning Axis"; } if (t.ButtonName.Equals("Handlebar Axis Left")) { t.ButtonName = "Handlebar Axis"; } } } } JoystickMappingItems.ItemsSource = gameProfile.JoystickButtons; if (_joystickControlXInput == null) { _joystickControlXInput = new JoystickControlXInput(); } if (_joystickControlDirectInput == null) { _joystickControlDirectInput = new JoystickControlDirectInput(); } }
public void LoadNewSettings(GameProfile gameProfile, ListBoxItem comboItem) { _gameProfile = gameProfile; _comboItem = comboItem; _isKeyboardorButtonAxis = gameProfile.ConfigValues.Any(x => x.FieldName == "Use Keyboard/Button For Axis" && x.FieldValue == "1"); _RelativeAxis = gameProfile.ConfigValues.Any(x => x.FieldName == "Use Relative Input" && x.FieldValue == "1"); _BG4ProMode = gameProfile.ConfigValues.Any(x => x.FieldName == "Professional Edition Enable" && x.FieldValue == "1"); string UseDPadForGUN1Stick_String = _gameProfile.ConfigValues.Find(cv => cv.FieldName == "GUN1StickAxisInputStyle")?.FieldValue; if (UseDPadForGUN1Stick_String == "UseDPadForGUN1Stick") { _UseDPadForGUN1Stick = true; } else { _UseDPadForGUN1Stick = false; } string UseDPadForGUN2Stick_String = _gameProfile.ConfigValues.Find(cv => cv.FieldName == "GUN2StickAxisInputStyle")?.FieldValue; if (UseDPadForGUN2Stick_String == "UseDPadForGUN2Stick") { _UseDPadForGUN2Stick = true; } else { _UseDPadForGUN2Stick = false; } string UseAnalogAxisToAimGUN1_String = _gameProfile.ConfigValues.Find(cv => cv.FieldName == "GUN1AimingInputStyle")?.FieldValue; if (UseAnalogAxisToAimGUN1_String == "UseAnalogAxisToAim") { _UseAnalogAxisToAimGUN1 = true; } else { _UseAnalogAxisToAimGUN1 = false; } string UseAnalogAxisToAimGUN2_String = _gameProfile.ConfigValues.Find(cv => cv.FieldName == "GUN2AimingInputStyle")?.FieldValue; if (UseAnalogAxisToAimGUN2_String == "UseAnalogAxisToAim") { _UseAnalogAxisToAimGUN2 = true; } else { _UseAnalogAxisToAimGUN2 = false; } string inputApiString = _gameProfile.ConfigValues.Find(cv => cv.FieldName == "Input API")?.FieldValue; if (inputApiString != null) { _inputApi = (InputApi)Enum.Parse(typeof(InputApi), inputApiString); } // Hack foreach (var t in gameProfile.JoystickButtons) { if (_inputApi == InputApi.DirectInput) { t.BindName = t.BindNameDi; } else if (_inputApi == InputApi.XInput) { t.BindName = t.BindNameXi; } else if (_inputApi == InputApi.RawInput) { t.BindName = t.BindNameRi; } } JoystickMappingItems.ItemsSource = gameProfile.JoystickButtons; if (_joystickControlRawInput == null) { _joystickControlRawInput = new JoystickControlRawInput(); } if (_joystickControlXInput == null) { _joystickControlXInput = new JoystickControlXInput(); } if (_joystickControlDirectInput == null) { _joystickControlDirectInput = new JoystickControlDirectInput(); } }