public void GetInput() { ///STICKS LeftStick.Excecute(character, controller.MainLeftJoystick()); RightStick.Excecute(character, controller.MainRightJoystick()); if (controller.LeftStickClick()) { LeftStickButton.Excecute(character); } if (controller.RightStickClick()) { RightStickButton.Excecute(character); } ///BUTTON TAPS / HOLD if (controller.AButton()) { buttonDownPressTimer = Time.time; ButtonDown.Excecute(character, -1); } if (controller.VerticalDPad() < 0 && !DPadDownPressed) { DPadDownPressTimer = Time.time; DPadDownPressed = true; DPadDown.Excecute(character); } if (controller.BButton()) { buttonRightPressTimer = Time.time; ButtonRight.Excecute(character, -1); } if (controller.HorizontalDPad() > 0 && !DPadRightPressed) { DPadRightPressTimer = Time.time; DPadRightPressed = true; ButtonRight.Excecute(character, -1); } if (controller.XButton()) { buttonLeftPressTimer = Time.time; ButtonLeft.Excecute(character, -1); } if (controller.HorizontalDPad() < 0 && !DPadLeftPressed) { DPadLeftPressTimer = Time.time; DPadLeftPressed = true; DPadLeft.Excecute(character, -1); } if (controller.YButton()) { buttonUpPressTimer = Time.time; ButtonUp.Excecute(character, -1); } if (controller.VerticalDPad() > 0 && !DPadUpPressed) { DPadUpPressTimer = Time.time; DPadUpPressed = true; DPadUp.Excecute(character, -1); } ///BUTTON UPS if (controller.AButtonRelease()) { float time = Time.time - buttonDownPressTimer; ButtonDown.Excecute(character, time); } if (controller.VerticalDPad() >= 0 && DPadDownPressed) { float time = Time.time - DPadDownPressTimer; DPadDownPressed = false; DPadDown.Excecute(character, time); } if (controller.BButtonRelease()) { float time = Time.time - buttonRightPressTimer; ButtonRight.Excecute(character, time); } if (controller.HorizontalDPad() <= 0 && DPadRightPressed) { float time = Time.time - DPadRightPressTimer; DPadRightPressed = false; DPadRight.Excecute(character, time); } if (controller.XButtonRelease()) { float time = Time.time - buttonLeftPressTimer; ButtonLeft.Excecute(character, time); } if (controller.HorizontalDPad() >= 0 && DPadLeftPressed) { float time = Time.time - DPadLeftPressTimer; DPadLeftPressed = false; DPadLeft.Excecute(character, time); } if (controller.YButtonRelease()) { float time = Time.time - buttonUpPressTimer; ButtonUp.Excecute(character, time); } if (controller.VerticalDPad() <= 0 && DPadUpPressed) { float time = Time.time - DPadUpPressTimer; DPadUpPressed = false; DPadUp.Excecute(character, time); } ///BUMPERS if (controller.RightBumper()) { RightBumper.Excecute(character); } if (controller.LeftBumper()) { LeftBumper.Excecute(character); } if (controller.RightBumperRelease()) { RightBumper.Excecute(character); } if (controller.LeftBumperRelease()) { LeftBumper.Excecute(character); } ///TRIGGERS if (controller.RightTrigger() > 0) { rightTriggerInUse = true; RightTriggerTimer += Time.deltaTime; if (RightTriggerTimer > 0.5f) { RightTrigger.Excecute(character, true); } } if (controller.RightTrigger() <= 0 && rightTriggerInUse) { if (RightTriggerTimer > 0.5f) { RightTrigger.Excecute(character, false); } else { RightTrigger.Excecute(character); } RightTriggerTimer = 0; rightTriggerInUse = false; } if (controller.LeftTrigger() > 0) { LeftTrigger.Excecute(character); } if (controller.LeftTrigger() <= 0 && leftTriggerInUse) { LeftTrigger.Excecute(character); } ///OPTIONS if (controller.SelectButton()) { ShareButton.Excecute(character); } if (controller.StartButton()) { OptionsButton.Excecute(character); } }