Пример #1
0
        //发牌 记录自己的手牌并且发送给客户端发牌的消息
        public static void Deal(this JoyLdsPlayer joyLdsPlayer, RepeatedField <int> cards)
        {
            joyLdsPlayer.pHnads = cards;
            Actor_JoyLds_Deal actorJoyLdsDeal = new Actor_JoyLds_Deal();

            actorJoyLdsDeal.Cards.Add(joyLdsPlayer.pHnads.ToArray());
            joyLdsPlayer.SendMessageUser(actorJoyLdsDeal);
        }
Пример #2
0
 //开始游戏
 public static void StartGame(this JoyLdsPlayer joyLdsPlayer, Actor_JoyLds_StartGame actorJoyLdsStartGame)
 {
     // joyLdsPlayer.SendUserGateMessage(
     //      new S2G_UserStartGame() {UserId = joyLdsPlayer.pUser.UserId, SessionActorId = joyLdsPlayer.Id});//通知用户所在的网关服开始游戏
     joyLdsPlayer.SendMessageUser(actorJoyLdsStartGame);//通知客户端开始游戏
 }