void initializeJorneys() { foreach (var jorney in JorneyDataManager.GetJorneys()) { GameObject _jorneyPatternObject = Instantiate(jorneyPrefab); Jorney _jorneyComponent = _jorneyPatternObject.GetComponent <Jorney>(); jorneysComponents.Add(_jorneyComponent); jorney.adventureGenerator = _jorneyPatternObject.GetComponent <AdventureGenerator>(); _jorneyComponent.values = jorney; jorneysObjects.Add(_jorneyPatternObject); } }
private void startDiaryLog(string logJorneyID) { //пытаемся получить обьект jorney от контроллера jorney = JorneysController.getJorneyComponentById(logJorneyID); //если обьект был найден - инициализируем для него интерфейс if (jorney != null) { createNotesGUI(jorney.values.diary.notes.Count); notes = jorney.values.diary.notes; topDiaryItem = notes[notes.Count - 1]; updateLog(); } }
private Trope generateBattleTrope(Jorney jorney) { return(mainModule.battleTropes[Random.Range(0, mainModule.battleTropes.Length)]); }
public Trope getNextTrope(Jorney jorney) { return(generateBattleTrope(jorney)); }