Пример #1
0
 public void Kick()
 {
     if (js == null)
     {
         return;
     }
     if (SeatHolder is VehicleEntity && Sitter != null && Sitter is PlayerEntity)
     {
         ((VehicleEntity)SeatHolder).SeatKicked((PlayerEntity)Sitter, this);
     }
     SeatHolder.TheRegion.DestroyJoint(js);
     SeatHolder.TheRegion.DestroyJoint(jbs);
     SeatHolder.TheRegion.DestroyJoint(jnc);
     js  = null;
     jbs = null;
     jnc = null;
     if (Sitter is PlayerEntity)
     {
         ((PlayerEntity)Sitter).Teleport(OldPosition + SeatHolder.GetPosition());
     }
     else
     {
         Sitter.SetPosition(OldPosition + SeatHolder.GetPosition());
     }
     Sitter.CurrentSeat = null;
     Sitter             = null;
     OldPosition        = Location.Zero;
 }
Пример #2
0
        public bool Accept(PhysicsEntity sitter)
        {
            if (Sitter != null)
            {
                return(false);
            }
            Sitter = sitter;
            if (Sitter.CurrentSeat != null)
            {
                Sitter.CurrentSeat.Kick();
            }
            Sitter.CurrentSeat = this;
            OldPosition        = Sitter.GetPosition() - SeatHolder.GetPosition();
            Sitter.SetOrientation(SeatHolder.GetOrientation());
            Sitter.SetPosition(SeatHolder.GetPosition() + PositionOffset);
            if (Sitter is PlayerEntity)
            {
                ((PlayerEntity)Sitter).Teleport(SeatHolder.GetPosition() + PositionOffset); // TODO: Teleport method on all entities!
            }
            double len = (double)PositionOffset.Length();

            js  = new JointSlider(SeatHolder, sitter, PositionOffset / len);
            jbs = new JointBallSocket(SeatHolder, sitter, sitter.GetPosition());
            jnc = new JointNoCollide(SeatHolder, sitter);
            SeatHolder.TheRegion.AddJoint(js);
            SeatHolder.TheRegion.AddJoint(jbs);
            SeatHolder.TheRegion.AddJoint(jnc);
            if (SeatHolder is VehicleEntity && sitter is PlayerEntity)
            {
                ((VehicleEntity)SeatHolder).Accepted((PlayerEntity)sitter, this);
            }
            return(true);
        }
Пример #3
0
        public JointVehicleMotor ConnectWheel(VehiclePartEntity wheel, bool driving, bool powered)
        {
            wheel.SetFriction(2.5f);
            Vector3         left             = Quaternion.Transform(new Vector3(-1, 0, 0), wheel.GetOrientation());
            Vector3         up               = Quaternion.Transform(new Vector3(0, 0, 1), wheel.GetOrientation());
            JointSlider     pointOnLineJoint = new JointSlider(this, wheel, -new Location(up));
            JointLAxisLimit suspensionLimit  = new JointLAxisLimit(this, wheel, 0f, 0.1f, wheel.GetPosition(), wheel.GetPosition(), -new Location(up));
            JointPullPush   spring           = new JointPullPush(this, wheel, -new Location(up), true);

            BEPUphysics.CollisionRuleManagement.CollisionRules.AddRule(wheel.Body, this.Body, BEPUphysics.CollisionRuleManagement.CollisionRule.NoBroadPhase); // TODO: How necessary is this? Should we replicate this clientside?
            if (driving)
            {
                JointSpinner spinner = new JointSpinner(this, wheel, new Location(-left));
                TheRegion.AddJoint(spinner);
            }
            else
            {
                JointSwivelHinge swivelhinge = new JointSwivelHinge(this, wheel, new Location(up), new Location(-left));
                TheRegion.AddJoint(swivelhinge);
            }
            TheRegion.AddJoint(pointOnLineJoint);
            TheRegion.AddJoint(suspensionLimit);
            TheRegion.AddJoint(spring);
            if (powered)
            {
                JointVehicleMotor motor = new JointVehicleMotor(this, wheel, new Location(driving ? left : up), !driving);
                TheRegion.AddJoint(motor);
                return(motor);
            }
            return(null);
        }
Пример #4
0
        public JointVehicleMotor ConnectWheel(VehiclePartEntity wheel, bool driving, bool powered, double susp)
        {
            TheRegion.AddJoint(new ConstWheelStepUp(wheel, wheel.StepHeight));
            wheel.SetFriction(2.5f);
            Vector3         left             = BEPUutilities.Quaternion.Transform(new Vector3(-1, 0, 0), wheel.GetOrientation());
            Vector3         up               = BEPUutilities.Quaternion.Transform(new Vector3(0, 0, 1), wheel.GetOrientation());
            JointSlider     pointOnLineJoint = new JointSlider(this, wheel, -new Location(up));
            JointLAxisLimit suspensionLimit  = new JointLAxisLimit(this, wheel, 0f, susp, wheel.GetPosition(), wheel.GetPosition(), -new Location(up));
            JointPullPush   spring           = new JointPullPush(this, wheel, -new Location(up), true);

            if (driving)
            {
                JointSpinner spinner = new JointSpinner(this, wheel, new Location(-left));
                TheRegion.AddJoint(spinner);
            }
            else
            {
                JointSwivelHinge swivelhinge = new JointSwivelHinge(this, wheel, new Location(up), new Location(-left));
                TheRegion.AddJoint(swivelhinge);
            }
            TheRegion.AddJoint(pointOnLineJoint);
            TheRegion.AddJoint(suspensionLimit);
            TheRegion.AddJoint(spring);
            JointNoCollide jnc = new JointNoCollide(this, wheel);

            TheRegion.AddJoint(jnc);
            if (powered)
            {
                JointVehicleMotor motor = new JointVehicleMotor(this, wheel, new Location(driving ? left : up), !driving);
                TheRegion.AddJoint(motor);
                return(motor);
            }
            return(null);
        }
Пример #5
0
        public override bool ParseBytesAndExecute(byte[] data)
        {
            int len = 1 + 8 + 8 + 8 + 24 + 4 + 4 + 4 + 4 + 24 + 4 + 4 + 4 + 4;

            if (data.Length < len)
            {
                SysConsole.Output(OutputType.WARNING, "Joint packet: Bad initial length!");
                return(false);
            }
            byte type = data[0];
            long EID1 = Utilities.BytesToLong(Utilities.BytesPartial(data, 1, 8));
            long EID2 = Utilities.BytesToLong(Utilities.BytesPartial(data, 1 + 8, 8));
            long JID  = Utilities.BytesToLong(Utilities.BytesPartial(data, 1 + 8 + 8, 8));

            if (TheClient.TheRegion.GetJoint(JID) != null)
            {
                // If we already know this joint, just keep on going.
                return(true);
            }
            Entity pe1 = TheClient.TheRegion.GetEntity(EID1);
            Entity pe2 = TheClient.TheRegion.GetEntity(EID2);

            if (pe1 == null)
            {
                SysConsole.Output(OutputType.WARNING, "Joint Packet: Invalid EID-1 " + EID1);
                return(false);
            }
            if (pe2 == null)
            {
                SysConsole.Output(OutputType.WARNING, "Joint Packet: Invalid EID-2 " + EID2);
                return(false);
            }
            Location pos1 = Location.FromDoubleBytes(data, 1 + 8 + 8 + 8);
            float    qx1  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24, 4));
            float    qy1  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24 + 4, 4));
            float    qz1  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24 + 4 + 4, 4));
            float    qw1  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24 + 4 + 4 + 4, 4));

            BEPUutilities.Quaternion quat1 = new BEPUutilities.Quaternion(qx1, qy1, qz1, qw1);
            pe1.SetPosition(pos1);
            pe1.SetOrientation(quat1);
            Location pos2 = Location.FromDoubleBytes(data, 1 + 8 + 8 + 8 + 24 + 4 + 4 + 4 + 4);
            float    qx2  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24 + 24 + 4 + 4 + 4 + 4, 4));
            float    qy2  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24 + 4 + 24 + 4 + 4 + 4 + 4, 4));
            float    qz2  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24 + 4 + 4 + 24 + 4 + 4 + 4 + 4, 4));
            float    qw2  = Utilities.BytesToFloat(Utilities.BytesPartial(data, 1 + 8 + 8 + 8 + 24 + 4 + 4 + 4 + 24 + 4 + 4 + 4 + 4, 4));

            BEPUutilities.Quaternion quat2 = new BEPUutilities.Quaternion(qx2, qy2, qz2, qw2);
            pe1.SetPosition(pos1);
            pe1.SetOrientation(quat1);
            pe2.SetPosition(pos2);
            pe2.SetOrientation(quat2);
            if (type == 0)
            {
                if (data.Length != len + 24)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location        pos = Location.FromDoubleBytes(data, len);
                JointBallSocket jbs = new JointBallSocket((PhysicsEntity)pe1, (PhysicsEntity)pe2, pos)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jbs);
                return(true);
            }
            else if (type == 1)
            {
                if (data.Length != len + 24)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location    dir = Location.FromDoubleBytes(data, len);
                JointSlider js  = new JointSlider((PhysicsEntity)pe1, (PhysicsEntity)pe2, dir)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(js);
                return(true);
            }
            else if (type == 2)
            {
                if (data.Length != len + 4 + 4 + 24 + 24)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                float         min     = Utilities.BytesToFloat(Utilities.BytesPartial(data, len, 4));
                float         max     = Utilities.BytesToFloat(Utilities.BytesPartial(data, len + 4, 4));
                Location      ent1pos = Location.FromDoubleBytes(data, len + 4 + 4);
                Location      ent2pos = Location.FromDoubleBytes(data, len + 4 + 4 + 24);
                JointDistance jd      = new JointDistance((PhysicsEntity)pe1, (PhysicsEntity)pe2, min, max, ent1pos, ent2pos)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jd);
                return(true);
            }
            else if (type == 3)
            {
                if (data.Length != len + 24 + 1)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location      axis = Location.FromDoubleBytes(data, len);
                bool          mode = data[len + 24] == 1;
                JointPullPush jpp  = new JointPullPush((PhysicsEntity)pe1, (PhysicsEntity)pe2, axis, mode)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jpp);
                return(true);
            }
            else if (type == 4)
            {
                if (data.Length != len)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                JointForceWeld jfw = new JointForceWeld(pe1, pe2)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jfw);
                return(true);
            }
            else if (type == 5)
            {
                if (data.Length != len + 24)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location     dir = Location.FromDoubleBytes(data, len);
                JointSpinner js  = new JointSpinner((PhysicsEntity)pe1, (PhysicsEntity)pe2, dir)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(js);
                return(true);
            }
            else if (type == 6)
            {
                if (data.Length != len + 24 + 24)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location   a1 = Location.FromDoubleBytes(data, len);
                Location   a2 = Location.FromDoubleBytes(data, len + 24);
                JointTwist jt = new JointTwist((PhysicsEntity)pe1, (PhysicsEntity)pe2, a1, a2)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jt);
                return(true);
            }
            else if (type == 7)
            {
                if (data.Length != len)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                JointWeld jw = new JointWeld((PhysicsEntity)pe1, (PhysicsEntity)pe2)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jw);
                return(true);
            }
            else if (type == 8)
            {
                if (data.Length != len + 24 + 1)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location          dir        = Location.FromDoubleBytes(data, len);
                bool              issteering = data[len + 24] == 1;
                JointVehicleMotor jm         = new JointVehicleMotor((PhysicsEntity)pe1, (PhysicsEntity)pe2, dir, issteering)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jm);
                return(true);
            }
            else if (type == 9)
            {
                if (data.Length != len + 24 + 24 + 24 + 4 + 4)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location        cpos1 = Location.FromDoubleBytes(data, len);
                Location        cpos2 = Location.FromDoubleBytes(data, len + 24);
                Location        axis  = Location.FromDoubleBytes(data, len + 24 + 24);
                float           min   = Utilities.BytesToFloat(Utilities.BytesPartial(data, len + 24 + 24 + 24, 4));
                float           max   = Utilities.BytesToFloat(Utilities.BytesPartial(data, len + 24 + 24 + 24 + 4, 4));
                JointLAxisLimit jlal  = new JointLAxisLimit((PhysicsEntity)pe1, (PhysicsEntity)pe2, min, max, cpos1, cpos2, axis)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jlal);
                return(true);
            }
            else if (type == 10)
            {
                if (data.Length != len + 24 + 24)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                Location         hinge = Location.FromDoubleBytes(data, len);
                Location         twist = Location.FromDoubleBytes(data, len + 24);
                JointSwivelHinge jlal  = new JointSwivelHinge((PhysicsEntity)pe1, (PhysicsEntity)pe2, hinge, twist)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jlal);
                return(true);
            }
            else if (type == 11)
            {
                if (data.Length != len + 4)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                float            height = Utilities.BytesToFloat(Utilities.BytesPartial(data, len, 4));
                ConstWheelStepUp cwsu   = new ConstWheelStepUp((PhysicsEntity)pe1, height)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(cwsu);
                return(true);
            }
            else if (type == 12)
            {
                if (data.Length != len + 4 + 1)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                ConnectorBeam cb = new ConnectorBeam()
                {
                    One   = pe1,
                    Two   = pe2,
                    color = System.Drawing.Color.FromArgb(Utilities.BytesToInt(Utilities.BytesPartial(data, len, 4))),
                    JID   = JID,
                    type  = (BeamType)data[len + 4]
                };
                TheClient.TheRegion.AddJoint(cb);
                return(true);
            }
            else if (type == 13)
            {
                if (data.Length != len)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                JointFlyingDisc jfd = new JointFlyingDisc((PhysicsEntity)pe1)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jfd);
                return(true);
            }
            else if (type == 14)
            {
                if (data.Length != len)
                {
                    SysConsole.Output(OutputType.WARNING, "Joint packet: Bad length!");
                    return(false);
                }
                JointNoCollide jnc = new JointNoCollide((PhysicsEntity)pe1, (PhysicsEntity)pe2)
                {
                    JID = JID
                };
                TheClient.TheRegion.AddJoint(jnc);
                return(true);
            }
            else
            {
                SysConsole.Output(OutputType.WARNING, "Unknown joint type " + type);
                return(false);
            }
        }
Пример #6
0
        private void addJoined1_AddJoint(object sender, AddJoinedBodiesArgs e)
        {
            try
            {
                // Figure out the centerpoint
                Point3D centerPoint = Math3D.GetRandomVector_Spherical(CREATEOBJECTBOUNDRY).ToPoint();

                // Get a random rotation
                //TODO:  Figure out why it fails when I give it a rotation
                //Quaternion finalRotation = new Quaternion(Math3D.GetRandomVectorSpherical(_rand, 10), Math3D.GetNearZeroValue(_rand, 360d));
                Quaternion finalRotation = new Quaternion(new Vector3D(0, 0, 1), 0);

                // All bodies will be the same color
                Color color = UtilityWPF.GetRandomColor(64, 192);

                Body[] bodies = null;

                #region Get Bodies

                switch (e.JointType)
                {
                case AddJointType.BallAndSocket:
                case AddJointType.Hinge:
                case AddJointType.Slider:
                case AddJointType.Corkscrew:
                case AddJointType.UniversalJoint:
                    bodies = new Body[2];
                    GetJointBodyPair(out bodies[0], out bodies[1], e.Body1Type, e.Body2Type, centerPoint, finalRotation, e.SeparationDistance, color);
                    break;

                case AddJointType.UpVector:
                case AddJointType.Multi_BallAndChain:
                case AddJointType.Multi_Tetrahedron:
                    MessageBox.Show("finish this");
                    return;

                default:
                    throw new ApplicationException("Unknown AddJointType: " + e.JointType.ToString());
                }

                #endregion

                _bodySets.Add(bodies);

                #region Setup Joint

                Vector3D directionAlong = finalRotation.GetRotatedVector(new Vector3D(1, 0, 0));
                Vector3D directionOrth1 = finalRotation.GetRotatedVector(new Vector3D(0, 1, 0));
                Vector3D directionOrth2 = finalRotation.GetRotatedVector(new Vector3D(0, 0, 1));

                switch (e.JointType)
                {
                case AddJointType.BallAndSocket:
                    #region BallAndSocket

                    JointBallAndSocket ballAndSocket = JointBallAndSocket.CreateBallAndSocket(_world, centerPoint, bodies[0], bodies[1]);
                    ballAndSocket.ShouldLinkedBodiesCollideEachOther = true;

                    //TODO:  Let the user define these limits
                    //ballAndSocket.SetConeLimits();

                    #endregion
                    break;

                case AddJointType.Hinge:
                    #region Hinge

                    JointHinge hinge = JointHinge.CreateHinge(_world, centerPoint, directionOrth1, bodies[0], bodies[1]);
                    hinge.ShouldLinkedBodiesCollideEachOther = true;

                    #endregion
                    break;

                case AddJointType.Slider:
                    #region Slider

                    JointSlider slider = JointSlider.CreateSlider(_world, centerPoint, directionAlong, bodies[0], bodies[1]);
                    slider.ShouldLinkedBodiesCollideEachOther = true;

                    #endregion
                    break;

                case AddJointType.Corkscrew:
                    #region Corkscrew

                    JointCorkscrew corkscrew = JointCorkscrew.CreateCorkscrew(_world, centerPoint, directionAlong, bodies[0], bodies[1]);
                    corkscrew.ShouldLinkedBodiesCollideEachOther = true;

                    #endregion
                    break;

                case AddJointType.UniversalJoint:
                    #region UniversalJoint

                    JointUniversal uJoint = JointUniversal.CreateUniversal(_world, centerPoint, directionOrth1, directionOrth2, bodies[0], bodies[1]);
                    uJoint.ShouldLinkedBodiesCollideEachOther = true;

                    #endregion
                    break;

                default:
                    throw new ApplicationException("Unexpected AddJointType: " + e.JointType.ToString());
                }

                #endregion

                BodiesAdded(bodies);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString(), this.Title, MessageBoxButton.OK, MessageBoxImage.Error);
            }
        }