Пример #1
0
        private void JoinRequest_Dispatch(object sender, JoinRequest_DispatchDelegateArgs args)
        {
            string trace_msg = "Join request: from: " + args.pilot;

            Trace.WriteLine(trace_msg);
            AddPilot(args.pilot);
        }
Пример #2
0
        ///////////////////////////////////////////////////////////////////////
        public void Join(string pilot)
        {
            // NOTE: See "Callback Dispatch Comments" for explanation of the dispatch pattern and why it is needed.

            // Bundle up the arguments.
            JoinRequest_DispatchDelegateArgs args = new JoinRequest_DispatchDelegateArgs(pilot);

            // Delegate the work such that the UI thread of the game_stage calls the XXX_Dispatch() method
            // to do the actual work.
            _game_stage.Dispatcher.BeginInvoke(DispatcherPriority.Normal,
                                               new JoinRequest_DispatchDelegate(JoinRequest_Dispatch),
                                               this, new object[] { args });
        }