static void Main(string[] args) { Console.Clear(); Console.Title = "Ethereum Web Job - Ver. " + System.Reflection.Assembly.GetExecutingAssembly().GetName().Version; var settings = GetSettings(); if (settings == null) { Console.WriteLine("Press any key to exit..."); Console.ReadKey(); return; } try { CheckSettings(settings); } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); return; } Console.WriteLine("Settings checked!"); var container = UnityConfig.InitContainer(settings); try { JobFactory.RunJobs(container); } catch (Exception e) { Console.WriteLine("cannot start jobs! Exception: " + e.Message); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); return; } Console.WriteLine("Web job started"); Console.WriteLine("Utc time: " + DateTime.UtcNow.ToString("yyyy-MM-dd HH:mm:ss")); Console.WriteLine("Press 'q' to quit."); while (Console.ReadLine() != "q") { continue; } }