Пример #1
0
 private void Awake()
 {
     myManager     = FindObjectOfType <JigsawManager>();
     slotTransform = gameObject.GetComponent <RectTransform>();
     button        = gameObject.GetComponent <Button>();
     img           = gameObject.GetComponent <Image>();
 }
    void Start()
    {
        jmgr = GameObject.FindObjectOfType <JigsawManager> ();
        jevt = GameObject.FindObjectOfType <JigsawPieceEvents> ();

        jpd = gameObject.GetComponent <JigsawPieceData> ();

        jevt.onPieceDroppedEvent += CheckPieceConnection;
    }
Пример #3
0
    private void Awake()
    {
        button    = gameObject.GetComponent <Button>();
        img       = gameObject.GetComponent <Image>();
        myManager = FindObjectOfType <JigsawManager>();

        // Add the event of sticking to the cursor once we've clicked the button.
        gameObject.GetComponent <Button>().onClick.AddListener(delegate { this.StickToCursor(true); });
    }
Пример #4
0
 // Use this for initialization
 void Start()
 {
     manager = GetComponentInParent <JigsawManager>();
 }