// Use this for initialization void Awake() { _Instance = this; JiaShiStarCount = 0; JiShiLevelTPos = GetComponent <TweenPosition>(); gameObject.SetActive(false); JiShiLevelTPos.enabled = false; ResetJiaShiStar(); }
void ActiveJiaShiLevel() { JiaShiLevelCtrl.GetInstance().ShowJiaShiLevel(); }