private void SetupJerks() { var jerkSim = this.GetComponent <JerkSimulator>(); if (jerkSim != null) { JerkPreferences jerkData = DataSaver.loadData <JerkPreferences>("Jerks"); jerkSim.JerkCount = jerkData.jerkCount; jerkSim.JerkWeight = jerkData.jerkWeight; jerkSim.JerkInterval = jerkData.jerkInterval; } }
private void SaveData() { JerkPreferences jerkData = new JerkPreferences(); jerkData.jerkCount = (int)GameObject.Find("JerkCountSlider").GetComponent <Slider>().value; jerkData.jerkWeight = GameObject.Find("JerkWeightSlider").GetComponent <Slider>().value; jerkData.jerkInterval = GameObject.Find("JerkIntervalSlider").GetComponent <Slider>().value; DataSaver.saveData(jerkData, "Jerks"); GameEndPreference gameEndData = new GameEndPreference(); gameEndData.gameEndValue = _gameEndValue; DataSaver.saveData(gameEndData, "GameEnd"); }