void OnLaunchGame() { if (JavaInterface.Java()) { if (JavaInterface.CoinOutCheck()) { Debug.Log("玩家分数为零停止退币"); } JavaInterface.AddShuffleScore(10); JavaInterface.AddGameCounter(1); } profit += 1; PlayerPrefs.SetInt("Profit", profit); PlayerPrefs.Save(); mScroll.gameObject.SetActive(true); mScrollMain.gameObject.SetActive(true); gameText.gameObject.SetActive(true); gameText.Display(gameScore); mScroll.valueA = PlayerController.players[0].health / PlayerController.players[0].healthMax; mScroll.Refresh(); mScrollMain.valueA = 0; mScrollMain.Refresh(); if (mWelcome != null) { mWelcome.Hide(); mWelcome.gameObject.GetComponent <Collider>().enabled = false; } if (mChopLeft != null) { mChopLeft.Display(); } if (mChopRight != null) { mChopRight.Display(); } }