public void SetWinState_Player1Wins_True() { JanKenPonGame newPon = new JanKenPonGame(); newPon.SetPlayer1JKP("Rock"); newPon.SetPlayer2JKP("Scissors"); string player1Pon = newPon.GetPlayer1JKP(); string player2Pon = newPon.GetPlayer2JKP(); newPon.SetWinState(player1Pon, player2Pon); bool winnerDecision = newPon.GetWinState(); Assert.AreEqual(true, winnerDecision); }
public ActionResult Winner() { JanKenPonGame newGame = new JanKenPonGame(); newGame.SetPlayer1JKP(Request.Form["player1"]); newGame.SetPlayer2JKP(Request.Form["player2"]); string player1choice = newGame.GetPlayer1JKP(); string player2choice = newGame.GetPlayer2JKP(); newGame.SetWinState(player1choice, player2choice); bool winner = newGame.GetWinState(); if (winner == true) { return(View("TheFists", "Player1 Wins!")); } else { return(View("TheFists", "Player2 Wins!")); } }