public void Awake() { JWorldManager.Init(); JWorldManager.CreateOrAddSystem <Map3DSystem>(2); this.onPressed0 = false; this.onPressed1 = false; this.camera = Camera.main; this.speedText = GameObject.Find("MoveSpeedTxt").GetComponent <Text>(); this.speedText.text = $"speed: {this.moveSpeed}"; }
public void Awake() { JWorldManager.Init(); StateManager.Instance.Init(); }