Пример #1
0
        private List <string> getCodes(JSONNode json)
        {
            List <string> rv         = new List <string>();
            JSONArray     codes      = json["codes"].AsArray;
            IEnumerator   enumerator = codes.GetEnumerator();

            while (enumerator.MoveNext())
            {
                rv.Add(((JSONData)(enumerator.Current)).Value);
            }
            // TODO: Get codes from the server
            // hack {
            List <string> errors = getErrors(json);

            if (errors != null)
            {
                errors.ForEach(e => {
                    if (e.Length >= 42 && e.Substring(0, 42) == "User does not have enough to pay entry fee")
                    {
                        rv.Add(ArbiterErrorCodes.INSUFFICIENT_FUNDS);
                    }
                });
            }
            // } hack
            return(rv);
        }
Пример #2
0
        // Parses the Tournament.Users JSON array returned from the server and converts each item into a c# TournamentUser
        public static List <Arbiter.TournamentUser> ParseUsers(JSONNode usersNode)
        {
            List <Arbiter.TournamentUser> rv = new List <Arbiter.TournamentUser>();
            JSONArray   rawUsers             = usersNode.AsArray;
            IEnumerator enumerator           = rawUsers.GetEnumerator();

            while (enumerator.MoveNext())
            {
                JSONClass userNode = enumerator.Current as JSONClass;
                string    id       = userNode["id"];
                string    username = userNode["username"];
                bool      paid     = userNode["paid"].AsBool;
                string    score    = userNode["score"];

                // TODO: Parse if the user has viewed this tournament. For now assume they have not
                bool viewed = false;

                Arbiter.TournamentUser user = new Arbiter.TournamentUser(id);
                user.Paid     = paid;
                user.Username = username;
                user.Viewed   = viewed;

                if (score != null && score != "null" && score != "<null>")
                {
                    user.Score = int.Parse(score);
                }

                rv.Add(user);
            }
            return(rv);
        }
Пример #3
0
        private List <string> getDescriptions(JSONNode json)
        {
            List <string> rv         = new List <string>();
            JSONArray     errors     = json["descriptions"].AsArray;
            IEnumerator   enumerator = errors.GetEnumerator();

            while (enumerator.MoveNext())
            {
                rv.Add(((JSONData)(enumerator.Current)).Value);
            }
            return(rv);
        }
        public void MetadataArrayUI(JSONArray j, string key)
        {
            int n = 0;

            JSONNode.Enumerator iter = j.GetEnumerator();
            while (iter.MoveNext())
            {
                JSONNode N = (JSONNode)iter.Current;
                if (N.AsArray != null && N.AsArray.Count != 0)
                {
                    if (N.AsArray.Count == 3 && N.AsArray [0].Value != "XYZ")
                    {
                        MetadataVector3UI(N.AsArray, n.ToString());
                        n++;
                        continue;
                    }
                    string name = key + n.ToString();
                    if (!ShowPosition.ContainsKey(name))
                    {
                        ShowPosition.Add(name, true);
                    }
                    ShowPosition [name] = EditorGUILayout.Foldout(ShowPosition [name], name);
                    if (ShowPosition [name] == true)
                    {
                        EditorGUI.indentLevel++;
                        MetadataArrayUI(N.AsArray, name);
                        EditorGUI.indentLevel--;
                    }
                    n++;
                    continue;
                }
                if (N.AsObject != null && N.AsObject.Count != 0)
                {
                    string name = key + n.ToString();
                    if (!ShowPosition.ContainsKey(name))
                    {
                        ShowPosition.Add(name, true);
                    }
                    ShowPosition [name] = EditorGUILayout.Foldout(ShowPosition [name], name);
                    if (ShowPosition [name] == true)
                    {
                        EditorGUI.indentLevel++;
                        MetadataObjectUI(N.AsObject);
                        EditorGUI.indentLevel--;
                    }
                    n++;
                    continue;
                }
                EditorGUILayout.LabelField(n.ToString(), N.Value.ToString());
                n++;
            }
        }
Пример #5
0
        public static List <Arbiter.Tournament> ParseTournaments(JSONNode tournamentsNode)
        {
            List <Arbiter.Tournament> rv = new List <Arbiter.Tournament>();
            JSONArray   rawTournaments   = tournamentsNode.AsArray;
            IEnumerator enumerator       = rawTournaments.GetEnumerator();

            while (enumerator.MoveNext())
            {
                JSONClass tournament = enumerator.Current as JSONClass;
                rv.Add(ParseTournament(tournament));
            }
            return(rv);
        }
Пример #6
0
        private void CustomRestore(JSONArray currentStorables)
        {
            Dictionary <string, bool> dictionary = new Dictionary <string, bool>();
            IEnumerator enumerator = currentStorables.GetEnumerator();

            try
            {
                while (enumerator.MoveNext())
                {
                    JSONClass jSONClass = (JSONClass)enumerator.Current;
                    string    id        = jSONClass["id"];
                    if (id == "geometry" || id == "textures")
                    {
                        JSONStorable storable = containingAtom.GetStorableByID(id);
                        if (!dictionary.ContainsKey(id))
                        {
                            dictionary.Add(id, value: true);
                        }
                        continue;
                    }
                    JSONStorable value = containingAtom.GetStorableByID(id);
                    if (value != null)
                    {
                        value.RestoreFromJSON(jSONClass, false, true, null);
                        if (!dictionary.ContainsKey(id))
                        {
                            dictionary.Add(id, value: true);
                        }
                    }
                }
            }
            finally
            {
                IDisposable disposable;
                if ((disposable = (enumerator as IDisposable)) != null)
                {
                    disposable.Dispose();
                }
            }
            JSONStorable[] array  = containingAtom.GetStorableIDs().Select((id) => containingAtom.GetStorableByID(id)).ToArray();
            JSONStorable[] array2 = array;
            foreach (JSONStorable jSONStorable in array2)
            {
                if (!jSONStorable.exclude && !dictionary.ContainsKey(jSONStorable.storeId) && (!jSONStorable.onlyStoreIfActive || jSONStorable.gameObject.activeInHierarchy))
                {
                    JSONClass jc2 = new JSONClass();
                    jSONStorable.RestoreFromJSON(jc2, false, true);
                }
            }
        }
Пример #7
0
        // I'm sure the is a more elegant way of converting items in the JSON array in a c# list of strings, but this solves the type casting issue for now
        public static List <string> ParseWinners(JSONNode winnersNode)
        {
            List <string> winners = new List <string>();

            if (winnersNode != null)
            {
                JSONArray   rawNode    = winnersNode.AsArray;
                IEnumerator enumerator = rawNode.GetEnumerator();
                while (enumerator.MoveNext())
                {
                    JSONData winnerId = enumerator.Current as JSONData;
                    winners.Add(winnerId.Value);
                }
            }
            return(winners);
        }