Пример #1
0
 void OnClick()
 {
     UnityEngine.GameObject ipgo = UIManager.Instance.GetWindowGoByName("ItemProperty");
     if (ipgo != null && !NGUITools.GetActive(ipgo))
     {
         ItemProperty ip = ipgo.GetComponent <ItemProperty>();
         ip.ShowItemProperty(m_ItemId, 1);
         //UIManager.Instance.HideWindowByName("EntrancePanel");
         UIManager.Instance.ShowWindowByName("ItemProperty");
     }
 }