Пример #1
0
    void Start()
    {
        itemControler = GetComponent <ItemControler>();

        LeftHand  = itemControler.GetSlot(0);
        RightHand = itemControler.GetSlot(1);
    }
Пример #2
0
 // Use this for initialization
 private void Start()
 {
     player = Player.Instance;
     items  = GameObject.FindObjectOfType <JsonData>();
     ic     = GameObject.FindObjectOfType <ItemControler>();
     RandomItemToBuy();
 }
Пример #3
0
    void Start()
    {
        gManager      = GameObject.Find("GameManager").GetComponent <GManager>();
        PlayerItemCon = GameObject.Find("Player").GetComponent <ItemControler>();

        UiText = GetComponent <Text>();
    }
Пример #4
0
    protected override void Start()
    {
        base.Start();

        itemControler = GetComponent <ItemControler>();
        ConfigIC();
    }
Пример #5
0
    protected override void Start()
    {
        base.Start();

        itemControler = GetComponent <ItemControler>();
        Item item = gManager.ItemID(ItemId);

        Name = item.Name;

        ConfigIC();
        itemControler.GetSlot(0).SetItem(ItemId);
    }
Пример #6
0
 void OnCollisionExit2D(Collision2D col)
 {
     TableitemControler = null;
 }
Пример #7
0
 void OnCollisionStay2D(Collision2D col)
 {
     TableitemControler = col.gameObject.GetComponent <ItemControler>();
 }