Пример #1
0
    //Playerが触れた時にアイテムの効果を発動
    void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.tag == "Player")
        {
            if (this.gameObject.name == "BulletPowerUp")
            {
                itemControl.BPU();
            }

            if (this.gameObject.name == "InvisiblePlayer")
            {
                itemControl.IP();
            }

            Destroy(this.gameObject);
        }
    }