public void CraftItem()
    {
        if (selectedBlueprint != null && selectedBlueprint.TargetItem != null && CanCraft())
        {
            for (int index = 0; index < selectedBlueprint.ItemCount; ++index)
            {
                ItemRef craftingItem = selectedBlueprint.GetCraftingItem(index);
                playerInventory.RemoveItem(craftingItem);
            }

            playerInventory.AddItem(new ItemRef(selectedBlueprint.TargetItem, 1));
            SelectItemBlueprint(selectedBlueprint);
        }
    }
Пример #2
0
    private void SetCraftingItemViews(ItemBlueprint blueprint, GetItemAmountDelegate getItemAmountCallback)
    {
        craftingItemViews.Clear();

        int maxIndex = Mathf.Min(blueprint.ItemCount, craftingItemViews.GetCount());

        for (int index = 0; index < maxIndex; ++index)
        {
            craftingItemViews.SetCraftingItem(index, blueprint.GetCraftingItem(index), getItemAmountCallback);
        }
    }