Пример #1
0
        public override bool PlaceBlock(Level world, Player player, BlockCoordinates blockCoordinates, BlockFace face, Vector3 faceCoords)
        {
            FacingDirection = ItemBlock.GetFacingDirectionFromEntity(player);

            var furnaceBlockEntity = new BlastFurnaceBlockEntity {
                Coordinates = Coordinates
            };

            world.SetBlockEntity(furnaceBlockEntity);

            return(false);
        }
Пример #2
0
        public override bool PlaceBlock(Level world, Player player, BlockCoordinates blockCoordinates, BlockFace face, Vector3 faceCoords)
        {
            FacingDirection = ItemBlock.GetFacingDirectionFromEntity(player);

            return(false);
        }