Пример #1
0
        /// <summary>
        /// Pick up the given item, dropping any existing item in the slot, and update the slot sprite.
        /// </summary>
        /// <param name="itemBehaviour">The item to be added to the slot.</param>
        public void PickupItem(ItemBehaviour itemBehaviour)
        {
            if (itemBehaviour == null)
            {
                return;
            }

            if (ItemBehaviour != null)
            {
                DropItem();
            }
            ItemBehaviour = itemBehaviour;

            SetSprite(ItemBehaviour.GetComponent <SpriteRenderer>().sprite, ItemBehaviour.transform.localScale);
            ItemBehaviour.OnPickupItem(this);
        }